Main > Gameplay
Pyra being op?
Calico Jack:
Simple approach: from the rear to take out the pyra's engines.
more elaborate: check in the lobby what the pyras front load out is and adjust your tools accordingly - usually the have flak/mortar so hydrogen can lift you above the gun arc.
high risk, last resort: flying backwards until the pyra goes for a ram duck over or under it depending on yout tools then use the Claw to bring your ship to bear guns and take out it's engines, or fake a ram angling sightly so you go past their blind side, most pilots will commit to the ram then realise what you're doing too late to slow down, use the Claw as described earlier, or tar.
Plasmarobo:
--- Quote from: Serenum on August 14, 2013, 06:43:17 am ---Ok let me present my argument:
Competitive players are the bane of this game, their theorycrafting is valid only in their little microcosm, every time a developer listen to them GoIO gets worst and if the competitive scene were to die completely this game would improve as a result.
End of argument. >:(
--- End quote ---
Serenum, we play with the same ships everyone else does.
Actually a good number of the recent changes being put into the games were to fix beginner matches, not comp matches.
Again, your argument has nothing to do with why you think the Pyra is OP. We understand that not every plays competition matches or implements the 'meta', but that doesn't change the basic stats of the ships and weapons. The only difference between a comp match and a pug are the players involved (and sometimes not even that).
I still don't understand why you think the Pyra is OP. I'd like to reiterate: easy is not automatically equal overpowered.
The definition of overpowered in this case would mean that a ship is imbalanced enough to result in a win regardless of other game variables. The Mercury rifle was a bit overpowered until recently (you don't really have to agree with the way they fixed it, but it was causing problems in low level matches, and even comp players were complaining). Dual Mercuries made it nigh-impossible to approach ships in some situations, and the only real counter to it was dual Mercuries. I've never lost a match simply because the enemy took a Pyra (though I have lost because of dual mercs, and my inability to outsnipe Shink).
In generally the cry of "X is OP" is becoming a bit like the story of the "Boy to cried Wolf". The Merc was altered only after a long discussion where most people agreed it was a real problem. If you have an issue, the devs and everyone on the forums will take a real look at it, but you need to be prepared to have you ideas dissected and analyzed. Something being OP is one of the things that needs to be backed up by some kind of evidence, it cannot be changed simply because we all have our own opinion.
I recommend you try some of the other ship builds listed in the thread, and let us know if that works for you.
Sammy B. T.:
--- Quote from: Serenum on August 14, 2013, 06:43:17 am ---Ok let me present my argument:
Competitive players are the bane of this game, their theorycrafting is valid only in their little microcosm, every time a developer listen to them GoIO gets worst and if the competitive scene were to die completely this game would improve as a result.
End of argument. >:(
--- End quote ---
That is not an argument, that is a complaint.
Shinkurex:
Hey Guys,
I would like to make sure we are following our Community Standards. Particularly this one:
--- Quote ---2. Trolling/Harassment
Trolling or harassment includes personal verbal attacks, insults, communicating or behaving in a manner which is offensively coarse, intimidating or threatening, making unwelcome sexual advances, or engaging in other activities intended or likely to cause disruption, annoyance or alarm. You may not harass, threaten, or troll other players or representatives of Muse Games.
--- End quote ---
As a competitive player myself, I would also like to point out that we are all gamers here that play the same game.
Imagine:
--- Quote from: Serenum on August 14, 2013, 06:43:17 am ---Ok let me present my argument:
Competitive players are the bane of this game, their theorycrafting is valid only in their little microcosm, every time a developer listen to them GoIO gets worst and if the competitive scene were to die completely this game would improve as a result.
End of argument. >:(
--- End quote ---
... says a player on a competitive team....
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