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Pyra being op?
Sammy B. T.:
With repairing the hull from in front and below, the Junker isn't hard to repair in the slightest. I can throw extra guys on the hull just as fast if not faster than a Pyra. Also I have no worries about my hull engineer having to help out with enginges and thus missing an armor repair, a common problem on Pyras. A good Junker setup can use piloting tools much more liberally than a Pyra can once engaged in a fight. The Junker also doesn't just have a small hitbox, the body of the ship is very component heavy, making it even more difficult for enemy ships to get direct hull hits. The pilot is able to do more repairs himself quickly ranging from looking up at the balloon, to actually leave the helm to give some whacks to a gun.
I'd maintain a Pyra is harder to repair due to the major time spent between one of the front gunners leaving and returning to their gun. Once engaged in combat every component on the Junker will always have someone near. On a Pyramidion, this is not the case.
Nidh:
Well, I suppose I'll take your's and Sunderland's word for it. I don't engineer much so I can see where my logic may be at fault there.
Captain Smollett:
If anyone's opinion is based on experience on a Junker it's Sammy and Sunerland.
Base on my own overall experience in GOI (trust me it's extensive) Junkers simply outclass Pyramidions in a brawl. A well crewed Galleon also easily counters them however it's a lot harder to pull that counter off in a pub match.
Gambrill:
in my personal opinion (as a squid pilot) i find the pyramidion an easy kill, with a carro flamer combo i can keep in their blind spot causing all hell to break loose. its all about how you plan it. don't go into a head on attack. you can hide and wait for them to pass you by surprising them, or try and take them on their side since its turning speed is somewhat lacking and most pyra pilots rely on front guns he would most likely panic and keep trying to turn to get his fronts in a position. giving you lots of time to deal some pain. (this is me talking from pub matches)
Serenum:
Ok let me present my argument:
Competitive players are the bane of this game, their theorycrafting is valid only in their little microcosm, every time a developer listen to them GoIO gets worst and if the competitive scene were to die completely this game would improve as a result.
End of argument. >:(
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