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Pyra being op?

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RearAdmiralZill:
I've stayed away from this discussion just because I have nothing really to add, but I'll toss a bone in to see what discussion comes of it :

You can now shoot through the nose of a pyra thanks to a recent patch. Mayhaps this has amplified the "problem" of too many pyra's flying about.

Echoez:

--- Quote from: RearAdmiralZill on August 30, 2013, 09:22:56 am ---You can now shoot through the nose of a pyra thanks to a recent patch. Mayhaps this has amplified the "problem" of too many pyra's flying about.

--- End quote ---

Having one less blindspot on that ship surely is a pain, but I doupt more people suddenly started using it cause of that.

RearAdmiralZill:
Well no of course not. However I think plenty of people would agree that it simply made it that much easier to use.

Captain Smollett:

--- Quote from: Echoez on August 30, 2013, 07:44:52 am ---
--- Quote from: Gambrill on August 30, 2013, 02:04:43 am ---James, i found the Carronade and banshee is quite effective. with the disabling baloon, explosive damage + aoe (also good for hull damage) and fire stack chance it makes this quite a lethal build if you get a small ammount of time on a hostile.

--- End quote ---


Implying that your enemy is realy not that stupid, you won't be getting much time on them, the moment they activate Phoenix you have something like 3 seconds before they have arcs on you (If it's a Pyra, if It's a Junker it's even less), that's where you start to realize that maybe this loadout is good on paper and CAN perform, but in reality the prequisites for it to work properly almost never go according to plan against competent opponents cause they will abuse your weapon's disability to follow them lower or higher while you can't abuse the arcs of a gun like say.. the Gatling, that can aim through the freaking floor of a ship, you can't abuse the Gatling's arcs, but you abuse every single disabling weapon's arc very much.

--- End quote ---

Pheonix claw doesn't help a pyramidion if it's turning engines are damaged or broken. 

I'm guessing Gambril has been setting fire to those props and it's pretty hard for a pyra to pheonix claw, fix the hull, put out engine fires, repair engines and shoot both front guns; something has got to give and the pyra will either lose a gun to repairs or let you saunter into their blind spot.

Also if you plan on bringing carronades on your ship you should plan on bringing chute vent as well.  It's risky for your enemy to try to get below your carronade arc because it makes them that much closer to the ground.

Echoez:

--- Quote from: Captain Smollett on August 30, 2013, 11:49:47 am ---Pheonix claw doesn't help a pyramidion if it's turning engines are damaged or broken. 

I'm guessing Gambril has been setting fire to those props and it's pretty hard for a pyra to pheonix claw, fix the hull, put out engine fires, repair engines and shoot both front guns; something has got to give and the pyra will either lose a gun to repairs or let you saunter into their blind spot.

Also if you plan on bringing carronades on your ship you should plan on bringing chute vent as well.  It's risky for your enemy to try to get below your carronade arc because it makes them that much closer to the ground.

--- End quote ---

Doesn't change the fact that you only have a very small window of opportunity to do that and I was generous and implied your enemy was not aware of you till you were directly behind them, in most normal situations they will just see you way earlier and you will have much less time to shoot at their engines, in which case you are at severe disadvantage since you bear no major killing power yourself, this is why I don't like the current meta all that much, disabling bears a very high risk against ships with solo killing power while the reward ain't all that great as people make it out to be unless executed very well.

Satisfying to pull off? Sure.

Efficient like straight out kill builds? Definately no.

also, I hope nobody here is implying an 1v1 cause that's almost never the case, fine you pulled off a very risky move of disabling the Pyra before it turned around, you still have his ally to take care of, an ally that can still probably kill you easily by himself. So why disable the Pyra and let your ally finish him while you could just straight out kill the damn thing faster and then focus down his ally?

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