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Pyra being op?
HamsterIV:
You forgot to list the short distance from bital repair point to gun, and how all the engines are close together. It makes the Pyra a very easy ship to crew on. Also the forward facing guns mean that the newbie gunners who don't know how to compensate for ship movement and turning can still hit with the Gat. There have been many times on my junker where a gunner has emptied his entire clip into empty air loosing us the dps war.
That said the Pyra has a large hull hit box and in a 1v1 sniper duel against a junker with average gunners on both sides; the junker is going to come out ahead simply because the pyra is going to miss more shots.
Captain Smollett:
Pyramidion is not op
Though the pyra excels at many things, what it's really good at is countering disabling builds since the ship itself can recover and repair extremely well through disabling and carries an armored balloon and protected front guns, this is likely why you're struggling when attacking it with a blenderfish.
The pyra though has a giant hull hit box and is not nearly as tanky as people assume. The best way to kill a pyra is to actually just outright kill it. Under focus fire they vaporize literally in seconds since even new gunners have no problem hitting a pyra's hull. Furthermore a pyra is really easy to dodge. This is the reason you see so many Junkers in higher level play since they are the ultimate anti pyra ship.
Junkers can out shoot, out repair and out fly pyramidions in a duel.
TL/DR Don't 1v1 a good pyra pilot by trying to shoot out it's balloon, use the carronade directly on the armor while focusing it with your teammate. Once their armor is down, that pyra won't be long for this world.
Rainer Zu Fall:
The pyramidion isn't overpowered at all. There are many counters: Use far range weapons, attack the pyra from behind, take a quicker ship and stay in their blind spot... Just to name some.
There are many people calling the pyramidion overpowered. However, it's because they probably don't think about the tactics: What guns are they op with? In what ways is it op? Where are it's weaknesses?
If you don't just blindly rage and worry about it but start thinking about a problem you encounter, you may be able to solve it. This goes for everything in this game as well as the real life.
HamsterIV:
--- Quote from: Captain Smollett on August 13, 2013, 11:54:06 am ---Junkers can out shoot, out repair and out fly pyramidions in a duel.
--- End quote ---
I am with you on everything except the "out repair" part. The pyra is far easier to repair for than the junker. The junkers smaller hull means it will get hit less if you are facing less than excellent gunners but from a ship layout perspective the pyra is much easier to maintain. Also with forward facing guns and a hull relatively close to the helm the pilot can hop off and bring the hull armor up with the main engine. Thus getting the benefits of 2 guns constantly shooting and 2 spanners on the hull. The forward facing guns help, because the pilot can put the ship on a backwards path to expand the front gun's fire cone and hopefully keep the enemy ship in arc while the pilot repairs.
Not saying the Pyra is OP, but it has many fine qualities the first poster has missed out on.
Imagine:
Incorrect ways to engage a Pyra:
|yourship> <enemypyra|
Correct way to engage a pyra:
<yourship|
<enemypyra|
Problem solved!
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