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Pyra being op?

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Serenum:
Gat-mortar (or just more mortars).
That's the meta in public games. And it still works wonders for the Pyramidion.
But go ahead and ignore that.

By the way I'm not calling the Pyramidion OP because I have problems dealing with it (lol), but because it's my easymode ship. When I want to pubstomp I go pyramidion and win, even against high level coordinated crews. You call it skill ceiling I call it bs.
Whatever.

Plasmarobo:

--- Quote from: Serenum on August 13, 2013, 10:22:17 am ---That's the meta in public games. And it still works wonders for the Pyramidion.

--- End quote ---
Ah. Sorry, I didn't mean to suggest that there isn't a meta gun combo, or that metamidions are not a thing. Just that the meta-combos can be equally effective on other ships. But the meta does include the Pyra.


--- Quote from: Serenum on August 13, 2013, 10:22:17 am ---When I want to pubstomp I go pyramidion and win, even against high level coordinated crews. You call it skill ceiling I call it bs.

--- End quote ---
When I want to pubstomp I go flame Squid. If I'm playing against people of the same skill level, I generally go Junker. I'm just saying because something is good or easy to use doesn't automagically make it overpowered. I've killed plenty of Pyra's and been killed by plenty. I've seen nothing to suggest that they are overpowered when the skill levels of the teams align (which is really the only situation you can consider something overpowered, before that point someone is just taking advantage of an inexperienced team).

But you seem to be observing something different.
If you are finding that you beat everyone you go up against, by all means seek out better players or enter the competitive scene.

Serenum:
No the point is that everyone is underestimating what 2 foward pointing front guns can do on a tanky ship like the Pyra.
Its desing is way too optimized, if there was at least a very narrow sweet spot from where you can fire both weapons it would be vaguely more balanced.

And just because you can work around something it doesn't mean that it isn't a problem. It's like saying that irl a f****** tree fallen in the middle of a road isn't a problem and shouldn't be removed because you can just climb over it or offroad and drive around.

Imagine:

--- Quote from: Serenum on August 13, 2013, 10:22:17 am ---When I want to pubstomp I go pyramidion and win, even against high level coordinated crews. You call it skill ceiling I call it bs.
Whatever.

--- End quote ---
When I go pubstomp, it doesn't really matter what ship I'm using or what ship I'm facing (well... except maybe that one time with all mine mobulas), generally win either way.

Anyways, Pyras are quite good ships, yes, but by no means are the undefeatable or OP. If you know how to approach one, they go down like every other ship.

Skandis:
I think the problem stems from that the pyramidion is notably average in every aspect (average hp, average size, average speed, average turn rate) yet performs so remarkably well.
In a game where you're essentially picking a pseudo class, it's quite a nail in the eye when jack-of-all-trades work so bloody good.

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