Isn't the Mobula supposed to be a ship that runs in guns blazing kills a person and gets out? One thing has no one though of the idea to have a passage way going straight from the Balloon repair station to the Hull station?
I don't believe the Mobula is meant to run into anything, unless you wish to die. At least in my experience, it is best to stand off and get as much damage on them as possible while they come in.
In my short stint as a Mobula pilot, the strength of the ship is that it is equally effective at long and short range. I think of it kinda like half a galleon. Instead of having a short range and long range side, it has both on the same side.
Also, the way I see the Mobula being repaired, you really need 2 "main" engis -- Balloon Side and Hull Side, with the 3rd top engi as a floater. If you see the engine, balloon, and right side guns as one circuit and the engine, hull, and left side guns as the other circuit. The top gun guy has the main engine.
After a little consideration and things finally falling into place, the Mobula makes a lot of sense and there isn't much at all I would change. I would like a ladder in the back, but I'm not even sure how much that is necessary, or even how much difference it will make, but it is nice to have.
My hats off to Muse for building a ship that operates quite differently than the other ships -- not an easy feat.
Haven't had this much fun on a ship since I first started playing. Thanks Muse.