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Mobula component layout
LordFunPants:
--- Quote from: HamsterIV on July 24, 2013, 01:03:05 pm ---Anyway the "Nightmare" and "Cruel and Unusual Punishment" is just Hyperbole. The Mobula needs some work. Crewing on it is interesting, but not as much fun as it could be.
--- End quote ---
of course, one reason either way why we dont want to get ahead of ourselves :P we might accidentally make it far to easy to repair and all of a sudden the ship becomes ridiculously over powered >>;
as for ai, i can only build paths for them, which means if the ai is overall more horrible with ladders i'll just rid of those paths leading to the ladders, its mostly a "is this doing more harm then good" for them, pretty much theirs some cases that are better and some that are worse. but theres literally no way i can tell them whats important, and whats not, or stay on this side of the ship if your here.
Andrej Peribosky:
--- Quote from: LordFunPants on July 24, 2013, 01:16:20 pm ---
--- Quote from: HamsterIV on July 24, 2013, 01:03:05 pm ---Anyway the "Nightmare" and "Cruel and Unusual Punishment" is just Hyperbole. The Mobula needs some work. Crewing on it is interesting, but not as much fun as it could be.
--- End quote ---
of course, one reason either way why we dont want to get ahead of ourselves :P we might accidentally make it far to easy to repair and all of a sudden the ship becomes ridiculously over powered >>;
--- End quote ---
I think the most fun part of the ship as a pilot is having the possibility to mount the top gun.
I think that if that possibility is removed without increasing ship defense, it will become an underpowered ship much like the spire.
I know you want to get it fixed, but really its fun to use. You have to know WHEN to go up there, and multiple times i have lost arc on three guns just to shoot a flare shot while mounting up.
It leads to interesting decisions and is the only ship where a pilot can fire.
Even if it means leaving that gun up means engineering will not be made easier.
The second part that i like most of the ship is that it has a good turning speed but low acceleration. It means that if you start the turn early, you can complete very nice maneuvers, but you have to pay attention and react early, or most of the time, react BEFORE you actually need to turn.
Captain Smollett:
--- Quote from: Andrej Peribosky on July 24, 2013, 01:57:35 pm ---
It leads to interesting decisions and is the only ship where a pilot can fire.
--- End quote ---
??????
How can you forget about the Spire trifecta (or as I prefer to call it the Spire Quackfecta).
Run on over ping pang pew to save the day and back on the helm to steer through the disintegrated splintered hull of your vanquished foe.
Andrej Peribosky:
--- Quote from: Captain Smollett on July 24, 2013, 02:08:09 pm ---
--- Quote from: Andrej Peribosky on July 24, 2013, 01:57:35 pm ---
It leads to interesting decisions and is the only ship where a pilot can fire.
--- End quote ---
??????
How can you forget about the Spire trifecta (or as I prefer to call it the Spire Quackfecta).
Run on over ping pang pew to save the day and back on the helm to steer through the disintegrated splintered hull of your vanquished foe.
--- End quote ---
I have never even considered boarding a spire... and probably never will
Half the times my team mate has a spire i will quit the match. And every time the enemy has one, i will charge them blindly.
N-Sunderland:
--- Quote from: Andrej Peribosky on July 24, 2013, 02:59:33 pm ---
--- Quote from: Captain Smollett on July 24, 2013, 02:08:09 pm ---
--- Quote from: Andrej Peribosky on July 24, 2013, 01:57:35 pm ---
It leads to interesting decisions and is the only ship where a pilot can fire.
--- End quote ---
??????
How can you forget about the Spire trifecta (or as I prefer to call it the Spire Quackfecta).
Run on over ping pang pew to save the day and back on the helm to steer through the disintegrated splintered hull of your vanquished foe.
--- End quote ---
I have never even considered boarding a spire... and probably never will
Half the times my team mate has a spire i will quit the match. And every time the enemy has one, i will charge them blindly.
--- End quote ---
It used to be the only ship I actively refused to crew on. Not anymore. Now it's one of two ships I avoid.
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