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Mobula component layout

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HamsterIV:
The Mobula is generally considered an engineering nightmare with key components locates so far away from each other that two full time engineers are needed when the ship comes under sustained attack. Further more all three crew members are required to maintain the engines if the pilot decides to activate kerosine for a long term burn.

All other ships in this game have the engines close enough together that a single engineer can keep the turning engines repaired if the pilot decided to get a little aggressive in his maneuvering. This puts the Mobula at a severe disadvantage to all other ships in the game since it needs at least two player shooting to present any sort of legitimate threat.

I propose that the Mobula be changed so that all three engines can be reached from the top deck, and there be a path from the balloon repair point to the hull repair point that does not involve going up then down a ladder.

The engines could be moved to the gaps between the side wings and the hull forcing the engineer responsible for the engines to run the width of the ship to hit all engines in a single repair circuit. The proposed side positions are close to the outer guns giving that engineer something to do when not actively repairing.

For the hull and balloon modification I suggest a catwalk be provided at either the front, back, or both ends of the ship so that an engineer can run between the two core components faster. Alternately the downstairs areas could be connected inside the ship, however it may be too easy to keep the ship alive if this is the case.

Thanks for hearing out my rant.

LordFunPants:
to be honest, i was told to custom order some ladders for the mobula not to long ago in hopes to ease some of the tension here. as far as i'm concerned since the mobula is new its going to go through alot of evolving, and most of it will depend on "rants" as you call them like these really. at the same time we don't want to get to ahead of ourselves to fast cause that could lead to whole other series of problems. 

with that said, continue on with the good "rants" :P at the very least i'm all ears. i was actually on the look out earlier for topics such as these popping up to see how the ship is doing overall. 

JaegerDelta:

--- Quote from: HamsterIV on July 23, 2013, 06:56:36 pm ---The Mobula is generally considered an engineering nightmare with key components locates so far away from each other that two full time engineers are needed when the ship comes under sustained attack.

--- End quote ---

the spire also requires 2 full time engineers if it comes under any sort of serious attack. but you are not supposed to let the enemy have the opportunity to attack you.  In ships like the Mobula and the Spire you have to fight in a way that minimizes personal danger.

now as for the layout, i think its mostly fine. yeah its probably the hardest ship in the game. but its also one of the most fun :P

i think its main problem is that it is new. not to long ago, the lumberjack was a specialty weapon not used by alot of people because there was not many people who could hit consistently with it. now its one of the most feared weapons and there are people who want to nerf it.  unless i am mistaken, i dont think much changed with the lumberjack, only player skill with it.

Spud Nick:
Every other ship in the game  has at least 2 components right next to each other. I don't think it would be over powered if the Mobula was easier to repair.

HamsterIV:
The most ships still have both turning engines in one area of responsibility. I combined two gripes I have about the mobula in one post. That the balloon and hull are very far apart, and that the two turning engines are very very far apart. Most ships put some distance between the hull and balloon because it is too easy to tank all ship critical damage otherwise, so I am not all that put out by that feature of the mobula. However to put the two most important engines so far away from each other especially on a ship with such a large blind spot borders on cruel and unusual punishment. The spire can get by with two full time engineers because it has a Medium gun mount that can be relied upon to make a kill by itself. The Mobula relies on light gun mounts which must be used in tandem to for the ship to present any sort of credible threat. So any engineer on a Mobula constantly has to be asking himself, "Can I let the engine/baloon/hull drop while I get in these last shots?"

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