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Captain Smollett:
Well, hold on one second guys.  The Spire may be made out of tissue paper; but the ability to leverage that much firepower from forward facing gun mounts that can be moved in and out of combat, can not be understated.

It's the Spire pilot's job to know where to position that firepower, so that they can leverage the dps to maximum effect while avoiding damage themselves.  It's also ideal to have an ally that can block for the Spire. 

A well crewed Spire working with a good ally will often kill a charging opponent before they're even in range of the Spire leaving a quick 2v1 to focus down.

That being said, the Spire may not be entirely as competitive as other ships and you may not be seeing one any time soon in the cogs, but it's far from the disaster that you guys are making it out to be.

RearAdmiralZill:
I remember a certain Spire assisting in the win of the 3v3 tourney. It can't be all that useless.

It does get harder in the 2v2 scenario though. Not impossible by any stretch.

Demigo:
The spire is probably one of the best ships I've ever flown. You guys severely under estimate it's power. If you get a chance stop by one of the Baptism by Spire Practice lobbies and you'll see just how powerful they are!

Imagine:

--- Quote from: Demigo on July 24, 2013, 03:39:20 pm ---The spire is probably one of the best ships I've ever flown. You guys severely under estimate it's power. If you get a chance stop by one of the Baptism by Spire Practice lobbies and you'll see just how powerful they are!

--- End quote ---
The problem with spires have never been their power, it's been their entire "made-out-of-tissue-paper" thing. It's tough to use them well in a 2v2 setting, much more lenient in 3v3 as we saw the winning team use it to high effect.

N-Sunderland:
Oh no, I don't underestimate its power at all. It's an extremely potent ship in the right hands.

I hate it because people make me go main engi on it. Honestly, I'd rather spend half an hour sitting in the lobby.

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