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Lumberjack Discussion

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Letus:

--- Quote from: Cul on June 03, 2013, 12:19:51 pm ---
I love you.

Personally, I feel that this gun isn't overpowered. An overpowered weapon is something like a 'noob tube' from Counter Strike... Point and click like crazy leads to 8 semi-auto sprays of pellets... two shots kill a player, so the other 6 are for good measure. The LJ needs more skill than that, and it rewards the player a whole lot for being able to do it. If it actually did damage to the hull, then there would be a problem. However... it only pops the balloon, which is a repairable thing. I hate it when I take fire from an experienced LJ gunner, but that's just how it is in my eyes... A difficult gun to use has a high reward for learning it.

--- End quote ---

Well back when the Lumberjack was new, and had no arming time, it was called the Noob Tube if you remember correctly.  Just about every new player had that gun on their goldfish...granted I may be at fault for that way back when...

Then they "fixed" it, and that gun got barely used afterwards.

You ask me, there is almost no correct gunner build for the lumberjack, mainly because people forget that gunners have 4 shots instead of 3...me, I use a loadout where I don't need to use the regular shot--but I might change that as my build means Incendiary has to cover 110m to 220m....which is a long shot for that round.

But basically one can use lesmok for long, regular for mid-long, heavy or greased for mid-short, and incendiary for short...
same goes for the heavy flak...

why am I talking...

Mattilald Anguisad:
I'm throwin all your LJ are broken into unprovable basket after the quter-finals, TYWM. LJ gets onto the same neigberhood as OP is only if it's mounted on a galeon with another long range weapon. Any galleon is countered with sufficient amount of mercs.

-- also the Blue spawn clearing in the canyons is too big for heavy flak (typhon's shells kept exploding short of the pollaris when we were at very long distange).

Echoez:

--- Quote from: Mattilald Anguisad on June 10, 2013, 12:09:49 pm ---I'm throwin all your LJ are broken into unprovable basket after the quter-finals, TYWM. LJ gets onto the same neigberhood as OP is only if it's mounted on a galeon with another long range weapon. Any galleon is countered with sufficient amount of mercs.

-- also the Blue spawn clearing in the canyons is too big for heavy flak (typhon's shells kept exploding short of the pollaris when we were at very long distange).

--- End quote ---

My only complaint is that it looks like that in this game in particular the mere presense of such a weapon slowed down the game so much I wanted to grab my hair and tear it off my head out of frustration.

Still not sure if its damage should be toned down, maybe if Flechette did less damage on the hull.. cause right now the LJ chews through it like nothing else it seems. I still believe it should pop a balloon in less than a clip though, then again if you nerf Flechette damage on the hull you are also nerfing the Carronades. It's a tough one.

RearAdmiralZill:

--- Quote ---Still not sure if its damage should be toned down, maybe if Flechette did less damage on the hull.. cause right now the LJ chews through it like nothing else it seems. I still believe it should pop a balloon in less than a clip though, then again if you nerf Flechette damage on the hull you are also nerfing the Carronades. It's a tough one
--- End quote ---

Eh I shudder when people propose this, because it (flechette dmg vs hull armor) was already nerfed once fairly recently. I don't have much issue with lumber eating my hull armor too fast. It's only going to get your hull and balloon in any significant way so when taking barrages from it you put your engies there. That said, sitting in the line of sight of a lumber is a mistake. Be a moving target, or you better be disabling that gun.

Echoez:

--- Quote from: RearAdmiralZill on June 10, 2013, 01:14:08 pm ---Eh I shudder when people propose this, because it (flechette dmg vs hull armor) was already nerfed once fairly recently. I don't have much issue with lumber eating my hull armor too fast. It's only going to get your hull and balloon in any significant way so when taking barrages from it you put your engies there. That said, sitting in the line of sight of a lumber is a mistake. Be a moving target, or you better be disabling that gun.

--- End quote ---

That is true, I'm also not best informed about changes on flechette, not being here myself when they were implemented, so I didn't know much of them.

Personaly I didn't have many issues with Lumbers while I played in normal matches, careful piloting avoided them all together while some times I messed up I got shot to the ground. Isn't this a bit on the extremes though? Avoid all together or simply die, dunno, I just felt like there could be a middle ground then again my only concern was about the tourney matches and how much they did slow down due to it, but I guess the weapon is mostly fine in normals.

I realy shouldn't discuss balance.. v .v

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