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Lumberjack Discussion
Captain Smollett:
That's sort of what I'm saying as well, LJ is one of the only things that works competitively outside of gat flak and it still takes way longer to kill with. If the gun was as overpowered for high skill play like everyone is suggesting, you would see all high level teams bringing at least two to matches and dominating anyone who didn't, this is simply not happening.
In the past pretty much all op weapons were rooted out by competitive play like when gents decimated with 8 heavy flaks, teams were butchering with 4 mercs or when one team took 7 Artemis' into a competitive match.
No one is arguing that the LJ sucks, it just is effective at it's role and there is a wide gap between effective and balanced and op.
Just because something is effective, doesn't mean it should be nerfed.
Edit- Fixed typo
Machiavelliest:
Played against a Lumberfish tonight while a little bit inebriated. I was volun-told to pilot a flakfish as a gunner when the pilot dropped while my two Japanese engineers (I speak just a little Japanese) were on the repairs/guns. We won. Ramming a jackfish destroys it. The enemy gunner was no pro, but it was far from unbeatable.
Letus:
--- Quote from: Machiavelliest on May 27, 2013, 12:17:39 pm ---Played against a Lumberfish tonight while a little bit inebriated. I was volun-told to pilot a flakfish as a gunner when the pilot dropped while my two Japanese engineers (I speak just a little Japanese) were on the repairs/guns. We won. Ramming a jackfish destroys it. The enemy gunner was no pro, but it was far from unbeatable.
--- End quote ---
There's a reason I keep chute vent on my fish...
Rather take a ram to the balloon when I see it coming, turn around, and kerosine away.
--- Quote from: Captain Smollett on May 27, 2013, 10:47:59 am ---That's sort of what I'm saying as well, LJ is one of the only things that works competitively outside of gat flak and it still takes way longer to kill with. If the gun was as overpowered for high skill play like everyone is suggesting, you would see all high level teams bringing at least two to matches and dominating anyone who didn't, this is simply not happening.
In the past pretty much all op weapons were rooted out by competitive play like when gents decimated with 8 heavy flaks, teams were butchering with 4 mercs or when one team took 7 Artemis' into a competitive match.
No one is arguing that the LJ sucks, it just is effective at it's role and there is a wide gap between effective and balanced and op.
Just because something is effective, doesn't mean it should be nerfed.
Edit- Fixed typo
--- End quote ---
A few of us kinda did this a long while ago. Three lumber fish is what we had.
Each of those had capable gunners and pilots, and we were against two hwatcha fish, and a gat-flak pyarmidion.
We lost, 3-7.
Letus:
So, I did this today: went into the sandbox -gasp- and tried to get numbers!
Remember, these are based off the health of the target dummies, and I compared three guns: Typhon Heavy Flak, Lumberjack Mortar, Hellhound Heavy Carronade. I used both regular shot and charged rounds respectfully
Typhon Heavy Flak
Shots to destroy Armour: 6 (5 charged)
Shots to kill ship (after armour is down:) 2 (1 charged)
Total to kill ship: 8 (6 charged)
Lumberjack Mortar
Shots to destroy armour: 7 (5 charged)
Shots to kill ship (after armour is down:) 8 (6 charged)
Total to kill ship: 15 (11 charged)
Hellhound HEavy Carronade
Shots to destroy armour: 5 (4 charged)
Shots to kill ship (after armour is down:) 6 (5 charged)
Total to kill ship: 11 (9 charged)
Time requires a stopwatch...that's why I made a video, but I need to make a better one..
It comes down to distance, fire rate, and reload speed
Reload speed alone would mean, for the expending of the clips
Typhoon Flak: 20.4 seconds (15.3 charged)
Lumberjack: 20 seconds (17.6 charged)
Hellhound: 23.1 seconds (18.9 charged)
The above time numbers do not include rate-of-fire, but the amount alone it takes to reload the clips alone.
Someone else can figure out those numbers...I'm mathing wrong.
Ofiach:
So wait hiding in a corner and sniping is more fun than actually piloting and manuevering and engaging in combat? Is that really what I'm hearing you say right now Rustedshut?
Yes charging face first into a gat flak is just a DPS race, this game is about alot more than just face charging.... I seriously will never understand the argument that it is fun to sit in a corner and camp over actually getting into combat and fighting.
Guess I have to use this line now "Sniping is the only way to win a game without ever playing it."
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