Mechanical Renaissance

We’ve been hard at work for the last year laying the groundwork for Guns of Icarus Online.  Through it all, we’ve been encouraged by fan feedback, and frankly, a demand for a larger game.

Our original game was a completely indie work, made by 4 people over the course of about 4 months. Like many game projects, our ambition far outstripped our schedule.  Since then we’ve released our second original title, Creavures, as well as worked on a variety of small game projects.  Our team has also grown substantially.

Guns of Icarus Online is the game we always wanted to make – we’re very excited to have the chance to do so. We’ll be keeping everyone up to date on development and planned features – and as always, if you’d like to share your thoughts, shoot us an email.