Mayday Friday “OMG this GDC”

Lights... Guns... ACTION!
Lights… Guns… ACTION!

Hello everyone,

Now that we’re past our teenage texting title we can get into the nitty gritty of this weeks update. We’ll have some finished balance notes coming out soon and into the game, but for now you can hear it and have all your questions answered first at 3 pm eastern at twitch.tv/gunsoficarus.

In massive news though. Guns of Icarus Alliance Pre-order is on Steam! This is a massive step and we’re really excited to be moving closer to a full release. As always if you send in your purchase information to feedback@musegames.com you can get early access to the prototype.

Follow the jump for what the team has been working on and our player of the week!

Howard:
At GDC, and with the help of Steam and got Alliance pre-order up on Steam finally!

Eric
Cheating in World Progression, breaking events, ruining balance, and building walls.

Tom:
Working on the new Ambush game mode for Alliance.

Alex:
Wrangling engine versions and fixed a couple of odd networking glitches.

Tim:
Hooking up some lights (see above.)

Michael:
Has been prototyping new modes, including Capture the Flag for skirmish and a couple VIP modes. Also, created a new “Debug” tab in the world map that allows more control over cheats related to world progression and viewing more data about the world.

Matthew:
Buying the worst computer possible to test min spec for alliance mode along with community work and balance testing and feedback.

And our final part of Mayday Friday, our player of the week!
Air Admrial Sean
He will be receiving any muse-made item of his choice for getting the most applauds this week including:
“Great leader, would crew for again 11/10”
“Maintained a fun yet efficient attitude as captain, contributed to the overall humor of the crew, and led the charge with atypical ship types.”
“He’s nice man”