Author Topic: Airship Voyage Checklist  (Read 227437 times)

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #345 on: June 15, 2016, 08:53:04 am »
603. Install airbrakes

Offline C r o w

  • Member
  • Salutes: 15
    • [Lock]
    • 19
    • 21 
    • View Profile
Re: Airship Voyage Checklist
« Reply #346 on: June 16, 2016, 06:30:29 pm »
604. Fire whoever in the first place forgot to install airbrakes on this vessel

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #347 on: June 16, 2016, 06:49:39 pm »
605. Obtain various powered armors

Offline Skybox-

  • Member
  • Salutes: 6
    • [Rydr]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Airship Voyage Checklist
« Reply #348 on: June 28, 2016, 12:46:08 am »
606. A separate airship to hold my ego, probably a galleon.


Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #349 on: June 28, 2016, 05:14:57 pm »
607. a small container, most likely a thimble, to hold mine

Offline SteamBrains

  • Member
  • Salutes: 6
    • [ALTO]
    • 43 
    • 42
    • 45 
    • View Profile
Re: Airship Voyage Checklist
« Reply #350 on: February 10, 2017, 10:29:37 am »
608. Two echidna light flak cannons, a mobula, and mike and Ike's.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: Airship Voyage Checklist
« Reply #351 on: February 10, 2017, 03:06:09 pm »
609. A upsurge in necromantic powers

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #352 on: February 10, 2017, 07:10:46 pm »
610. A sacrifice to Nurgle to keep the rotting, diseased corpse functional

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: Airship Voyage Checklist
« Reply #353 on: February 10, 2017, 07:40:37 pm »
611. The Inquisition to purge the heresy.

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #354 on: February 12, 2017, 06:49:12 pm »
612. A Radical Inquisitor to harness the Heresy

Offline C r o w

  • Member
  • Salutes: 15
    • [Lock]
    • 19
    • 21 
    • View Profile
Re: Airship Voyage Checklist
« Reply #355 on: February 13, 2017, 03:02:21 pm »
613. A Puritan Inquisitor to slap both the Radical one and the hersey.

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #356 on: February 14, 2017, 10:08:51 pm »
614. A Tech Priest

Offline C r o w

  • Member
  • Salutes: 15
    • [Lock]
    • 19
    • 21 
    • View Profile
Re: Airship Voyage Checklist
« Reply #357 on: March 02, 2017, 03:48:18 am »
615. An engine, or at least a bigger one.
Seriously we have so much stuff on this ship we are going to need to get an entire fleet soon

Offline MadKent

  • Member
  • Salutes: 0
    • [PLRS]
    • 42 
    • 45
    • 28 
    • View Profile
Re: Airship Voyage Checklist
« Reply #358 on: March 02, 2017, 04:30:42 pm »
616. Russian-English dictionary.
617. Vodka.

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: Airship Voyage Checklist
« Reply #359 on: March 03, 2017, 09:59:12 am »
618. A shipyard to service our fleet