Author Topic: Silly Ideas That Would Break the Game  (Read 101913 times)

Offline Machiavelliest

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Re: Silly Ideas That Would Break the Game
« Reply #180 on: May 23, 2013, 11:03:05 pm »
Then I would name my ship T-Spawn 4 Lyfe!

Offline Coldcurse

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Re: Silly Ideas That Would Break the Game
« Reply #181 on: May 24, 2013, 05:04:04 am »
using ducks as targets in practice mode.

this will get every duck member angry.

Offline Machiavelliest

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Re: Silly Ideas That Would Break the Game
« Reply #182 on: May 24, 2013, 05:54:13 am »
Killing birds causes your ship's crew to die of starvation, then rise as ghosts and torture you.

Offline Veyka

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Re: Silly Ideas That Would Break the Game
« Reply #183 on: May 24, 2013, 06:07:51 am »
using ducks as targets in practice mode.

this will get every duck member angry.

As long as you give the ducks guns, its all cool ;) Also make them Quack, endlessly.

Offline Coldcurse

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Re: Silly Ideas That Would Break the Game
« Reply #184 on: May 24, 2013, 06:23:02 am »
using ducks as targets in practice mode.

this will get every duck member angry.

As long as you give the ducks guns, its all cool ;) Also make them Quack, endlessly.

use the recording of brood VS the raft pre-match game lobby.
http://www.twitch.tv/qwerty2jam/b/405195881
2:02:30

Offline N-Sunderland

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Re: Silly Ideas That Would Break the Game
« Reply #185 on: May 24, 2013, 07:35:32 am »
using ducks as targets in practice mode.

this will get every duck member angry.

As long as you give the ducks guns, its all cool ;) Also make them Quack, endlessly.

use the recording of brood VS the raft pre-match game lobby.
http://www.twitch.tv/qwerty2jam/b/405195881
2:02:30

That's Paddling vs. Brood. Nothing happened in the Raft vs. Brood lobby.

Offline FightBoyVash

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Re: Silly Ideas That Would Break the Game
« Reply #186 on: May 24, 2013, 01:30:55 pm »
using ducks as targets in practice mode.

this will get every duck member angry.

As long as you give the ducks guns, its all cool ;) Also make them Quack, endlessly.

use the recording of brood VS the raft pre-match game lobby.
http://www.twitch.tv/qwerty2jam/b/405195881
2:02:30

That's Paddling vs. Brood. Nothing happened in the Raft vs. Brood lobby.

Quack
Quack Quack
Quack Quack Quack Quack
Quack Quack Quack Quack Quack Quack Quack Quack
Quack

Offline Affrayer

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Re: Silly Ideas That Would Break the Game
« Reply #187 on: May 31, 2013, 08:24:34 am »
You know what every ship needs?
A cape.
I want my Pyramidion to have a Batman cowl and cape. Then it will never perish in battle.

Offline Machiavelliest

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Re: Silly Ideas That Would Break the Game
« Reply #188 on: May 31, 2013, 09:50:13 am »
Zeal, but with propellers!

So Colombia, I guess.

Offline Mill Wilkinson

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Re: Silly Ideas That Would Break the Game
« Reply #189 on: May 31, 2013, 11:29:37 am »
I want my Pyramidion to have a Batman cowl and cape. Then it will never perish in battle.
Then Spire is Pyramidion's mom: already dead.


Offline Captain Phil

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Re: Silly Ideas That Would Break the Game
« Reply #190 on: June 02, 2013, 09:38:12 pm »
Self destruct button on the ship to suicide doing heavy damage to enemy ships and making it so they do not get the kill on you.

Offline Letus

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Re: Silly Ideas That Would Break the Game
« Reply #191 on: June 02, 2013, 11:20:07 pm »
If our guns fired guns.

Offline N-Sunderland

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Re: Silly Ideas That Would Break the Game
« Reply #192 on: June 02, 2013, 11:28:11 pm »
If the heavy flak, merc, and missile sling were reverted to how powerful they were at their peaks.

If our guns fired guns.

Yo dawg, I herd u liek to gun.

Offline Charon

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Re: Silly Ideas That Would Break the Game
« Reply #193 on: June 05, 2013, 08:24:23 am »
Man-portable Pit-bull launchers: Launch pitbulls onto the decks of other ships. The pitbulls will then chase crew members around and eat them. If you'd rather, you could just aim for the hull and try to paint it with pitbull.

Boarding, complete with Pirates! style cinematic swordfights.

Tar-throwers: Dragon's Tongue style tar launchers. Shoots a stream of tar that then clouds up and sticks around. It's important to note that this would only be slightly more effective than the OLD flamethrower.

New ships requiring 15 crew members to effectively maintain, due to vast size and multiple hulls, balloons, and engines.

Pets that provide innate bonuses to certain components. Eventually, these pets get their own spin-off minigame, in which they scour dungeons wearing ridiculous gear in order to retrieve hard-to-find parts for your ship.

GoIO goes RP only. In order to register a character, you must submit a lengthy back story and follow strict naming conventions. Additionally, if you don't play at least 5 hours a week, your account will be terminated, as your character is assumed dead.

All damage dealt is now determined via dice, and all matches must be overseen by a community ambassador, who will roll the dice personally.


Offline Plasmarobo

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Re: Silly Ideas That Would Break the Game
« Reply #194 on: June 05, 2013, 09:14:50 am »
Add a second helm to ships. Like the second brake in a learners car.

Lets the gunners and engineers grab the wheel when the captain is about to slam into the magnetic terrain.