Author Topic: Silly Ideas That Would Break the Game  (Read 324067 times)

Offline HamsterIV

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Re: Silly Ideas That Would Break the Game
« Reply #105 on: April 29, 2013, 05:51:20 pm »
Boarding......

and discuss

There is already thread to discuss boarding: https://gunsoficarus.com/community/forum/index.php/topic,466.0.html

I figure so long as their rates are reasonable and there is a meal provided, I would prefer to staying at the Inn over of another cold night on the hammock slung between the turning engine. I hear there is this great little bed and breakfast in south west of the Fjord Baronies.

Offline Letus

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Re: Silly Ideas That Would Break the Game
« Reply #106 on: May 06, 2013, 03:54:53 am »
A way to blind everyone on a ship.
Then again...the balance is they can blind you, and the only true people it would hurt are the sniper ships, since anyone rushing in who is blind just needs to keep going straight at full speed...

Offline Shinkurex

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Re: Silly Ideas That Would Break the Game
« Reply #107 on: May 13, 2013, 11:20:19 pm »
Alright This:

https://gunsoficarus.com/community/forum/index.php/topic,950.new.html#new

Has given me the best idea ever.... Upside down mode..... think about it.... The balloon is down and the hull is up.... you would have to perform some kind of parkour just to get to the guns/helm/components....

Offline Coldcurse

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Re: Silly Ideas That Would Break the Game
« Reply #108 on: May 14, 2013, 05:53:35 am »
Alright This:

https://gunsoficarus.com/community/forum/index.php/topic,950.new.html#new

Has given me the best idea ever.... Upside down mode..... think about it.... The balloon is down and the hull is up.... you would have to perform some kind of parkour just to get to the guns/helm/components....

that idea has already been tried out
http://www.youtube.com/watch?v=9Ago0niwdX8

Offline Sgt. Spoon

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Re: Silly Ideas That Would Break the Game
« Reply #109 on: May 14, 2013, 01:02:26 pm »
Alright This:

https://gunsoficarus.com/community/forum/index.php/topic,950.new.html#new

Has given me the best idea ever.... Upside down mode..... think about it.... The balloon is down and the hull is up.... you would have to perform some kind of parkour just to get to the guns/helm/components....

Funnily enough there was, if I remember correctly, a bug in the early beta that turned the HUD upside down. No gravity change though...

Offline Nadrynne

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Re: Silly Ideas That Would Break the Game
« Reply #110 on: May 14, 2013, 01:07:16 pm »
How about an equivalent of the mario kart blue shell for capture point maps? =P

Offline Wazulu

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Re: Silly Ideas That Would Break the Game
« Reply #111 on: May 14, 2013, 01:09:42 pm »
How about an equivalent of the mario kart blue shell for capture point maps? =P

We already have one of those- The ship-killing sandstorms of Scrap.....

Offline Nostalgium

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Re: Silly Ideas That Would Break the Game
« Reply #112 on: May 14, 2013, 09:53:57 pm »
Make the Manticore fire homing missiles.

Offline N-Sunderland

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Re: Silly Ideas That Would Break the Game
« Reply #113 on: May 14, 2013, 11:16:39 pm »
Make the Manticore fire homing missiles.

You were not around to see the Artemis firing heat-seaking projectiles. It was as nightmarish as it sounds.

Offline Nostalgium

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Re: Silly Ideas That Would Break the Game
« Reply #114 on: May 14, 2013, 11:20:12 pm »
Make the Manticore fire homing missiles.

You were not around to see the Artemis firing heat-seaking projectiles. It was as nightmarish as it sounds.

... I may indeed have nightmares now.

Offline HamsterIV

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Re: Silly Ideas That Would Break the Game
« Reply #115 on: May 15, 2013, 11:49:54 am »
Were they heat seeking as in if your engines were off they would not track you, or heat seeking as in guaranteed hit 100% of the time.

Offline Shinkurex

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Re: Silly Ideas That Would Break the Game
« Reply #116 on: May 15, 2013, 11:54:34 am »
Were they heat seeking as in if your engines were off they would not track you, or heat seeking as in guaranteed hit 100% of the time.

oohhh that'd be interesting..... if it were truly based on heat, I could see this:

https://gunsoficarus.com/community/forum/index.php/topic,979.msg16303.html#msg16303

playing a very tactical role... but this is of course only if heatseaking was still around :)

Offline N-Sunderland

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Re: Silly Ideas That Would Break the Game
« Reply #117 on: May 15, 2013, 04:56:05 pm »
Were they heat seeking as in if your engines were off they would not track you, or heat seeking as in guaranteed hit 100% of the time.

I'm pretty sure they just went for guns and engines, regardless of whether they were in use.

Offline Sgt. Spoon

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Re: Silly Ideas That Would Break the Game
« Reply #118 on: May 15, 2013, 05:20:06 pm »
Were they heat seeking as in if your engines were off they would not track you, or heat seeking as in guaranteed hit 100% of the time.

I'm pretty sure they just went for guns and engines, regardless of whether they were in use.

yupp, and it was nasty

Offline HamsterIV

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Re: Silly Ideas That Would Break the Game
« Reply #119 on: May 15, 2013, 07:28:03 pm »
Hardcore pilot mode: control the thrust of each engine individually. No wheel, just three throttle meters (four on a squid). Keys Q, W, and E increase the speed of the left,center, and right engines respectively. Keys A, S, and D do the same for decreasing.

Super Hardcore pilot mode, same as above only with three more levers to adjust the angle of attack on the propeller blades, and the possibility of the engine overheating or stalling if you do it wrong.