Author Topic: Ship Modification Slots  (Read 4826 times)

Offline Neithrantulre

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Ship Modification Slots
« on: July 15, 2014, 05:26:27 pm »
Allow customization of Armor, Engines, and Balloon. Part of your ship customization would be selecting one of each, allowing you to tweak passive stats a bit to fit your strategy, at cost of course.

Armor possibilities:
Lightweight Armor, gives 15% speed and vertical speed boost, 20% less armor.
Regular Armor, gives normal stats.
Heavy Armor, small 15% increase in durability with significant 30% decrease in mobility.
Ablative Armor, starts with 20% more armor, loses 10% max armor per rebuild for a final value of 20% penalty after 4 rebuilds.
Hardened Armor, + 10% armor, -20% hull.

Balloon possibilities:
Helium Balloon, takes half damage from fire stacks, -30% lift.
Armored Balloon, +30% balloon hp, -20% lift, -10% linear speed.
Aerodynamic Balloon, -30% balloon hp, +15% linear speed.
Synthetic Balloon, +20% lift, -20% balloon hp.
Regular Balloon, stats as current.

Engine possibilities:
High Performance Engines, +20% linear speed, +20% turning acceleration, -30% engine HP
Filtered Engines, -20% linear speed, takes no damage from tar or sand.
Steam Engines, half damage from fire stacks, -30% vertical speed, -10% linear speed, + 10% engine hp.
Vectored Engines, +25% turn acceleration, +25% turn speed, -10% linear speed, -20% engine hp.
Regular Engines, stats as current.

More variety = more strategies = more fun!

Offline Spud Nick

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Re: Ship Modification Slots
« Reply #1 on: July 15, 2014, 09:52:34 pm »
They have stated that stuff like this will be in the adventure mode.

Offline RistoH

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Re: Ship Modification Slots
« Reply #2 on: July 16, 2014, 01:40:20 pm »
Nothing is certain, remember that Spud. But it would be cool to have those and the devs have thought of that. I think there will be a shipyard where you can upgrade things so it will be likely to have something like this.

Offline Neithrantulre

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Re: Ship Modification Slots
« Reply #3 on: July 16, 2014, 05:06:36 pm »
Would be nice to balance them with fair tradeoffs so that they can be used in skirmish too.