So after hearing a few chats about goldfish, and honest thought, I feel in the current state of the game, the goldfish needs something to make it more competitive. One heavy gun these days, while strong by its own right, just won't cut it in most situations.
My proposed change? Side gun arcs. And I'm pretty sure this isn't a new idea, but hear me out.
So, all ships with heavy guns also have either more heavy guns or a light gun to support it, minus the goldie. Now, at the same time we don't want to make the goldfish a faster Spire. That would just overshadow it. This leads to two ideas for the arcs.
1. Tilt both of the side gun arcs forward x degrees (testing will be needed). This lets people get overlap of one light and heavy gun, or possibly two at the cost of repairs.
2. Tilt one gun forward (preferably on the hull side but that's up to testing) and one gun back. Hear me out. This way, you can only get the overlap with one light gun, which would still help immensely for the goldie, and now you get somewhat of a rear gun for when you try to disengage, since the goldfish does have the speed to escape engagements.
I personally like 2 better just because of the options it provides, while not stepping on the Spire's hold of glass cannon. That's up to debate, as is just doing nothing. The overlap doesnt have to be easy either. Maybe it'll require an angle to get the proper arc vs "just point the side gun forward and troll forth." Up to testing.
In the end, I just want to get the goldie living up to its book description in-game.