Author Topic: Art meta is boring  (Read 107363 times)

Offline Wundsalz

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Re: Art meta is boring
« Reply #120 on: February 15, 2014, 04:10:01 am »
Art meta is still boring.

Offline Spud Nick

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Re: Art meta is boring
« Reply #121 on: February 15, 2014, 05:11:37 am »
All meta builds are boring.

Offline Sammy B. T.

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Re: Art meta is boring
« Reply #122 on: February 15, 2014, 08:25:35 am »
I'm honestly seeing less of the trip art and I feel more able to dodge arts.

Offline Captain Phil

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Re: Art meta is boring
« Reply #123 on: February 16, 2014, 12:04:51 am »
Still too strong vs. heavy guns, especially the gallon's, personally, the gun can just vanish and I would not even care.

Offline Wundsalz

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Re: Art meta is boring
« Reply #124 on: February 16, 2014, 04:08:03 am »
Still too strong vs. heavy guns, especially the gallon's, personally, the gun can just vanish and I would not even care.
And goldfishes and squids, which are both very vulnerable to art bi- and trifectas.
Quite some currently underused ships would benefit from a serious artemis nerf.

Offline Wundsalz

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Re: Art meta is boring
« Reply #125 on: March 22, 2014, 05:53:36 am »
The Artemis to be out of balance and needs to be changed. Lets keep this thread on the front page.
Focused Artmisfire, which is easy to establish due to the guns insane arcs, is just too powerful against ships which are vulnerable to disable-builds - those with heavy weapons in particular. E.g. I think the Artemis alone is one of the major reasons why we see rather few goldfishes lately.
Due to its decent explosive damage, the gun also contributes a lot to the recent shift to sniper heavy builds. Which I personally dislike.

Offline Alistair MacBain

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Re: Art meta is boring
« Reply #126 on: March 22, 2014, 07:52:26 am »
I like the current state of the Artemis.
Its quite hard to effectivly snipe an enemy on long ranges and hard to keep in arc once the enemy gets close.
The issue is not its low explosive damage which is more a nice to have than a go to reason.

Offline Spud Nick

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Re: Art meta is boring
« Reply #127 on: March 22, 2014, 08:42:06 am »
I agree with Alistair.

Offline Captain Smollett

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Re: Art meta is boring
« Reply #128 on: March 22, 2014, 10:51:17 am »
There was some talk about possibly increasing heavy weapons gun health and keeping their rebuild time the same.  It seemed like it could help ships like the goldfish, definitely it's something I'd love to test.

Offline Spud Nick

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Re: Art meta is boring
« Reply #129 on: March 22, 2014, 11:14:08 am »
How many Artemis shots does it take to brake a heavy gun? Two with burst ammo?

Offline redria

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Re: Art meta is boring
« Reply #130 on: March 22, 2014, 11:26:46 am »
How many Artemis shots does it take to brake a heavy gun? Two with burst ammo?
I don't have that answer, but burst ammo doesn't affect damage output, only clip size and blast radius. 2 shots with burst is the same as 2 shots standard ammo. ^.^

Offline N-Sunderland

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Re: Art meta is boring
« Reply #131 on: March 22, 2014, 11:31:53 am »
How many Artemis shots does it take to brake a heavy gun? Two with burst ammo?

Two, though often on AoE it'll be three. They can also sneak a repair in (which is easy enough with the Artemis's slow fire rate), which also makes it three.

Offline -Mad Maverick-

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Re: Art meta is boring
« Reply #132 on: March 27, 2014, 03:59:18 am »
but may be next to useless due to the dmg it would still have..