Author Topic: The Skies have no Limit Discussion  (Read 282265 times)

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #315 on: February 09, 2014, 11:53:55 pm »
Bdr, It appears you have some "big Tiger is watching you" things going on.

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #316 on: February 10, 2014, 12:10:41 am »
has the timeline sufficiently advanced yet, pieman?


Offline Piemanlives

  • Member
  • Salutes: 155
    • [Cake]
    • 20
    • 16 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #317 on: February 10, 2014, 12:12:19 am »
Fair enough actually. And Mac you do have an inkling of what's going on right?

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #318 on: February 10, 2014, 12:24:49 am »
Yes, a covert invasion and takeover of the Mercantile Guild, by the Yeshan Empire. The Guild, which is still recovering after its defeat in the battle of Anvalia, where its fleet was obliterated completely.
« Last Edit: February 10, 2014, 12:27:02 am by macmacnick »

Offline BdrLineAzn

  • Community Ambassador
  • Salutes: 103
    • [MM]
    • 30 
    • 45
    • 45 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #319 on: February 10, 2014, 12:31:02 am »
Mac, it was a group of Baron Lords who overthrow Greger that tried to take Anvala. The Guild is in the most part fine after the Guild-Baronies Conflict, time wise happened before the the original RP.

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #320 on: February 10, 2014, 01:35:20 am »
derp, got those mixed up, was thinking I had something wrong... been about 3 months since I last read the Burning skies (late at night, which makes my memory worse.)

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #321 on: February 10, 2014, 02:20:57 am »
Unformatted, Copy-pasted, the Skies has no Limits thus far would take up 585 8.5 by 11 inch paper sheets.

Offline Piemanlives

  • Member
  • Salutes: 155
    • [Cake]
    • 20
    • 16 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #322 on: February 10, 2014, 03:47:32 am »
Currently writing how Alex and Richard gained command of the Sky Runner expect it up sometime in the next week or so.

Offline Gryphos

  • Community Ambassador
  • Salutes: 57
    • 15 
    • 18
    • 26 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #323 on: February 10, 2014, 01:50:38 pm »
Oakenshield? Really?

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #324 on: February 10, 2014, 09:41:24 pm »
Mainly unformatted, the Burning skies takes up 1,433 8.5x11 in pages, not including the sidequests.

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #325 on: February 10, 2014, 11:35:33 pm »
Also, the unfinished copy/paste version is already 1.8 megabytes... and it's all PLAINTEXT.

Offline Piemanlives

  • Member
  • Salutes: 155
    • [Cake]
    • 20
    • 16 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #326 on: February 10, 2014, 11:36:56 pm »
How does that make you feel, member who is scarily younger then me.

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #327 on: February 10, 2014, 11:38:39 pm »
It feels like something that's going to be a pain in the ass to format, but worth it in the end.

Offline macmacnick

  • Community Ambassador
  • Salutes: 121
    • [Clan]
    • 16 
    • 35
    • 19 
    • View Profile
    • Steam Profile: Macmacnick
Re: The Skies have no Limit Discussion
« Reply #328 on: February 13, 2014, 12:31:33 am »
bdr, your grammar gives me nightmares, with its quantity.

Offline BdrLineAzn

  • Community Ambassador
  • Salutes: 103
    • [MM]
    • 30 
    • 45
    • 45 
    • View Profile
Re: The Skies have no Limit Discussion
« Reply #329 on: February 13, 2014, 01:12:11 am »
I write what pops into my head, if it is still understandable and can be read, I call it a good days work.

If the basic outline of a plot is there, then it is fine by me.