Author Topic: Zill's Merry Men  (Read 97527 times)

Offline Mill Wilkinson

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Re: Zill's Merry Men
« Reply #60 on: June 11, 2013, 06:02:10 pm »
Will do, hopefully the opportunity rises soon. :)

Offline Haversack

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Re: Zill's Merry Men
« Reply #61 on: June 11, 2013, 11:44:58 pm »
Greetings!  I'm Haversack, a merry little engineer, glad to be joining in the fight to protect Anvala, and to clear the skies!

In Game Name: Haversack
Preferred Class: Engie, though I'm up to try all classes, if needed.
If you were a cow off to slaughter, and the farmers decided to keep 10 cows back, what would you do to be in that 10 (Shink did this)?
Hmmm... I think I would build some kind of polymorphing machine that would change my bovine betters into chickens, and have them shipped off to the nearest KFC.

Offline Moo

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Re: Zill's Merry Men
« Reply #62 on: June 12, 2013, 12:06:15 am »
*hides* :o

Offline N-Sunderland

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Re: Zill's Merry Men
« Reply #63 on: June 12, 2013, 07:40:38 am »
*hides* :o

Nooooo! Don't slaughter Moo!

Offline Shinkurex

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Re: Zill's Merry Men
« Reply #64 on: June 12, 2013, 09:14:46 am »
It's ok Moo.... we dont bite...... mwuahahahaha

Offline timmymonsta

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Re: Zill's Merry Men
« Reply #65 on: June 12, 2013, 09:18:27 am »
I bite :I

Offline Shinkurex

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Re: Zill's Merry Men
« Reply #66 on: June 12, 2013, 09:22:16 am »
Timmy! I wanted steak tonight.... you just scared Moo away :P

Offline Mill Wilkinson

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Re: Zill's Merry Men
« Reply #67 on: June 12, 2013, 01:56:51 pm »
Timmy! I wanted steak tonight.... you just scared Moo away :P
We just get a visual of Moo and slam some lumberjack rounds in there. Mincemeat all around! ^^

Offline Shinkurex

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Re: Zill's Merry Men
« Reply #68 on: June 12, 2013, 02:10:27 pm »
Seeing as though we've gotten plenty of Cow answers, I've updated the question to something else... All future applicants please feel free to answer the new question :)

Offline Surette

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Re: Zill's Merry Men
« Reply #69 on: June 12, 2013, 02:44:52 pm »
It's a common and probably boring answer to the question, but I've always thought invisibility would be my superpower of choice. That level of stealthiness has basically unlimited benefits for various situations.

Aside from that, the ability to make a beer appear in my hand on command would be nice.
« Last Edit: June 12, 2013, 03:05:05 pm by Surette »

Offline Mill Wilkinson

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Re: Zill's Merry Men
« Reply #70 on: June 12, 2013, 03:38:12 pm »
well, even while I answered the earlier question, I think my superpower would be time-control. Slowing, speeding up and returning to a previous save point, that sorta thing. I always detest time-travel, but controlling time would be fun.

Offline Imagine

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Re: Zill's Merry Men
« Reply #71 on: June 12, 2013, 03:49:05 pm »
well, even while I answered the earlier question, I think my superpower would be time-control. Slowing, speeding up and returning to a previous save point, that sorta thing. I always detest time-travel, but controlling time would be fun.
Sorry, you'll have to pick something else (timestamps below are PST) >:)

[12:00:12 PM] Imagine: I'd go with time control.
[12:01:45 PM] shinkurex: why time control?
[12:02:07 PM] Imagine: Because I could make it be always weekends.

Offline Mill Wilkinson

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Re: Zill's Merry Men
« Reply #72 on: June 12, 2013, 03:57:56 pm »
well, even while I answered the earlier question, I think my superpower would be time-control. Slowing, speeding up and returning to a previous save point, that sorta thing. I always detest time-travel, but controlling time would be fun.
Sorry, you'll have to pick something else (timestamps below are PST) >:)

[12:00:12 PM] Imagine: I'd go with time control.
[12:01:45 PM] shinkurex: why time control?
[12:02:07 PM] Imagine: Because I could make it be always weekends.
There was no restriction, and only goes telling how cool a power it would be. :D

Besides, I do not know what PST is in GMT.

Offline Imagine

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Re: Zill's Merry Men
« Reply #73 on: June 12, 2013, 04:09:09 pm »
well, even while I answered the earlier question, I think my superpower would be time-control. Slowing, speeding up and returning to a previous save point, that sorta thing. I always detest time-travel, but controlling time would be fun.
Sorry, you'll have to pick something else (timestamps below are PST) >:)

[12:00:12 PM] Imagine: I'd go with time control.
[12:01:45 PM] shinkurex: why time control?
[12:02:07 PM] Imagine: Because I could make it be always weekends.
There was no restriction, and only goes telling how cool a power it would be. :D

Besides, I do not know what PST is in GMT.
:D No worries, just found it funny that someone else said it like a half hour after I did.

(And PST is -8GMT)

Offline Mill Wilkinson

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Re: Zill's Merry Men
« Reply #74 on: June 12, 2013, 04:40:59 pm »
:D No worries, just found it funny that someone else said it like a half hour after I did.

(And PST is -8GMT)
Double thanks. I aim to please. :D