Author Topic: Best/Worst parts of Guns of Icarus  (Read 31630 times)

Offline Shaytan

  • Member
  • Salutes: 5
    • [SPQR]
    • 45
    • 21 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #30 on: September 29, 2014, 11:34:41 am »
Best: The people.

Worst: Not enough people.

Offline Tanya Phenole

  • Member
  • Salutes: 92
    • [Duck]
    • 14
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #31 on: September 29, 2014, 11:39:55 am »
Best - Ship models, neat and beautiful.
Worst - Ship cosmetic themes... there is such a huge difference between their quality and ships, that it breaks esthetic feeling

Offline Jason McMorgan

  • Member
  • Salutes: 4
    • [Duck]
    • 17 
    • 45
    • 17 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #32 on: September 29, 2014, 12:05:30 pm »
Best: costumes, really fit the theme of the game, even if people use silly colors.
Worst: costumes, not enough of them!

And  second worst, lore, because we need more lore!

Offline Simplex FourOhNine

  • Member
  • Salutes: 0
    • 28
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #33 on: October 01, 2014, 04:13:33 pm »
Best : Crazy fun builds in mid/semi-low level matches. Everyone knows what to do but aren't generally caught up in the need to win so you get some awesome funny builds, played pretty well and not another meta game.

Worst : Getting caught up on geometry and having to jump and wiggle out of it. The rear engine on the Goldie and the Squid as a whole seem the worst culprits for this. Naughty Squid and Goldie.

If we're talking the things that aren't fixable by Muse I'd say that also;

Best : Most of the players. The game has an astonishingly good player base for the most part - you guys rock.

Worst : The minority of players. I won't rant about this, everyone sees them around. Ah well. The price for online play, I guess.

Offline Alistair Marlowe

  • Member
  • Salutes: 5
    • [DAGZ]
    • 25 
    • 35
    • 41 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #34 on: October 06, 2014, 09:16:30 am »
Best:  Getting a flawless unspotted squid blindside.
The overall community and how positive a group everyone is.
Winning a 1v2 or 1v3 dogfight situation (or at least getting kills and escaping alive).  "We're surrounded?  Ha.  There's no escape for them this time."

Worst:  Captains who spectator jump to cancel match load timers.
Having a second gunner join the ship mid match, particularly if there is a lot of fire on the enemy team.
The way the mercury barrel sticks back in its housing after firing instead of recoiling to full extension.  That bugs me more than it should.

Offline sparklerfish

  • Member
  • Salutes: 124
    • [Clan]
    • 45 
    • 45
    • 45 
    • View Profile
    • DJ mixes and original tracks on SoundCloud
Re: Best/Worst parts of Guns of Icarus
« Reply #35 on: October 06, 2014, 03:37:08 pm »
Worst:  Captains who spectator jump to cancel match load timers.

This wouldn't be a problem if ally captains would listen when you say "can you please unready, we need another minute".  Wouldn't you rather wait a few more seconds than have your teammate have 3 gunners or engineers with buff/chem/extinguisher or lochnagar for the hwacha or whatever?  I find that when a captain does this, usually the 30 seconds they gain is enough and the match starts right away afterwards, despite all the cries of "AW C'MON REALLY????" from the lobby.

Offline Tropo

  • Member
  • Salutes: 31
    • [SAC]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #36 on: October 06, 2014, 04:48:13 pm »
Best: Tropo
Worst: everyone else

:D

Offline Richard LeMoon

  • Muse Games
  • Salutes: 284
    • [Muse]
    • 33 
    • 45
    • 45 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #37 on: October 06, 2014, 07:50:53 pm »
I said getting stuck on everything, not stuck up.

Offline Tropo

  • Member
  • Salutes: 31
    • [SAC]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #38 on: October 07, 2014, 06:02:46 am »
lol

Offline Alistair Marlowe

  • Member
  • Salutes: 5
    • [DAGZ]
    • 25 
    • 35
    • 41 
    • View Profile
Re: Best/Worst parts of Guns of Icarus
« Reply #39 on: October 08, 2014, 11:52:51 am »
Worst:  Captains who spectator jump to cancel match load timers.

This wouldn't be a problem if ally captains would listen when you say "can you please unready, we need another minute".  Wouldn't you rather wait a few more seconds than have your teammate have 3 gunners or engineers with buff/chem/extinguisher or lochnagar for the hwacha or whatever?  I find that when a captain does this, usually the 30 seconds they gain is enough and the match starts right away afterwards, despite all the cries of "AW C'MON REALLY????" from the lobby.

Allow me to rephrase for accuracy, then.  Captains who spec dodge multiple times with no explanation or even a simple 'Hey, my second engie won't switch from pipe wrench to mackerel sandwich, will you unready for me' are the situations I intended to speak of.