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Messages - -Muse- Cullen

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Community Events / Re: The Cogs - Season 2 Rules and Format
« on: August 08, 2013, 03:18:00 pm »
Will the Cog's matches count for points in the new competitive system by default? Don't think it's been specified yet.
Yes. Any organized play can count for points.

The Pit / Re: Tits, wherein we discuss about great tits.
« on: August 08, 2013, 01:36:31 am »
I think I love you all.

Community Events / Re: The Cogs - Season 2 Rules and Format
« on: August 07, 2013, 06:00:52 pm »
The substitution rule has been changed. I'll be keeping track of what goes on, so hopefully this'll work out well.

A team must make its roster with a maximum of 4 substitutes a day before the match. A player is only allowed to play on one team per week. If the player is on the roster as a substitute, but does not play, then the player can be a possible substitute for another match. However, if the player does play in a match, then they cannot substitute in another regardless of whether they are on the substitute roster or not.

Community Events / "The Cogs" Week 4
« on: August 07, 2013, 05:34:34 pm »
Hey all! Apologies for the skeletal post at the moment- as I get the picture and streamer information, I'll update!

Match 1 has Falconeers vs Merry Men at Dunes
Match 2 has Flying Dutchmen vs BFS in Paritan Rumble
Match 3 has Brood vs Paddling at the Fjords

Good luck!

The Docks / Re: Hey there GoI! Do you like Cake?
« on: August 04, 2013, 10:16:03 am »
Awesome video, Andika!

And great job in the tournament, everybody! You all did a hell of a job in the clan's first competitive matchup!

The Pit / Re: "Both fickle dwarves jinx my pig" The mystery solved!
« on: August 04, 2013, 03:02:15 am »
I am not complicated... but a challenge.

I expect to see more of you, Mr. Kirk.

The Docks / Re: Hey there GoI! Do you like Cake?
« on: August 03, 2013, 05:01:37 pm »
Hey guys! Make sure you join the steam group, as well, so you can get announcements and we can be able to contact ya'll for events!

General Discussion / Re: New Gun In The Works? Heavy Flamethrower?
« on: July 31, 2013, 05:31:31 pm »
Why are we assuming it's a heavy gun?
Cos OBVIOUSLY Muse would be insane to make it a light weapon.

The Docks / Re: Hey there GoI! Do you like Cake?
« on: July 29, 2013, 06:28:10 am »

The Docks / Re: Current Available Clans
« on: July 28, 2013, 01:29:38 am »
It's possible you may need to make a new thread, but reserve the first, say, 3-4 posts? Just in case? I mean, in this thread, those initial posts were clans signing up, but we already have all that information now.

the.... the balloon dispenses 40oz.s ? So that's what keeps balloons afloat... hm.

Feedback and Suggestions / Re: Divide Lochnagar damage by clip size
« on: July 27, 2013, 02:26:16 pm »
Personally, I think that a single bullet from a Gatling, with lochnagar, shouldn't do the same amount of damage as a full clip- nor half a clip. I don't think that its believable when a single little ~pew pbbblt~ bullet from the gat suddenly rips apart half of the armor of a ship. Not all ammo types can be used on all guns, but most guns can use more than one ammo to get different effectiveness out of it. Its a Gunner's job to learn each weapon and find out what ammo types work the best for each.

The Docks / Re: Hey there GoI! Do you like Cake?
« on: July 27, 2013, 01:00:14 am »
GAMBRILL! Long time, no see, bro. How have ya been?

Gameplay / Re: Hydrogen/Chute Vent Damage
« on: July 27, 2013, 12:41:30 am »
Till Muse stops giving me a reason to voice concerns.
Please make sure to send concerns to instead of only voicing them on the forums- they might get overlooked and could instead spark arguments with no fruitful results.

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