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Messages - IvKir

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61
Gameplay / Re: Carronades 1.3.2
« on: October 03, 2013, 12:37:35 am »
There a still problem. Like it mention before, Blenderfish - it's "easy to learn and kill" ship. And any disabling ship need a good gunners, because mostly you have only one chance to bring that gun down... if you fail, then... you just going down.

And yes, hi lvl and exp crew can do this. But new guys? I don't think so. so a little nerfing is needed, like Madd suggested.

62
Gameplay / Re: Team Setups
« on: September 20, 2013, 03:21:54 am »
Well.. in my cases, most effective was a couple of junkers, or junker\pyra, with one junker build for disabling, like, carronades or artemis with gatling.

63
General Discussion / Re: Question for Pilots
« on: September 19, 2013, 10:16:16 am »
Most: Junker
Least: Squid.

64
Feedback and Suggestions / Re: Service panel for capn
« on: September 16, 2013, 11:18:16 am »
Well they got electricity... i mean this panel should consist only from icons with lights - red is down, yellow is damaged, maybe some flashing thingy for fire on ship and etc. I mean it would be a little logical and can be achieved in diseselpunk tech tree.

65
Feedback and Suggestions / Service panel for capn
« on: September 16, 2013, 12:17:15 am »
Well... here some suggestion, that have my good friend and brother, flying with me as main engineer: some kind of service panel, near capn, that should replace UI icons for subsystems. With, you know, some lights, that will indicate state of things on ship. I think it will be interesting and useful, like, when on Junker and you lost one of our secondary engines, you don't know which one, especially in heated battle.

And, you know, with all this minimalistic UI, it will be cool to take all this icons on ship-panel, like wheel and etc.

66
Feedback and Suggestions / Re: Use spectator ship health system for in game
« on: September 05, 2013, 11:45:28 pm »
Well, maybe just place subsystem icons on some permanent place? Like, left lower corner of screen or something.

67
The Lounge / Re: Introductions!
« on: September 05, 2013, 02:55:02 am »
Well.. hi everybody, i've been around for couple of months, and finally make an introduction on forums.)

Name IvKir in game, or "Some Russian pilot" also works. I'm somewhat teamplay and a pilot - mostly because no one in my family-team (Captain's Blad Children, or CBC for short) can't fly good... soo, what's else.

Ah - we love meet good teams, who can give us a good and fair fight, or a helping hand in battle. And we love challenge, so if you ever need a good opponent - just give us a shout. ^_^

I'm not often flying with random people, but when i do - i'm glad to help new ones and trying as much as possible (and my English allow me) give general direction to the crew.

68
The Lounge / Re: What shall we do with drunken Junker?
« on: June 29, 2013, 11:30:20 am »
Thanks for reply) Yap, i think you right, about Junker... thought i'm think it's a He. -_- And you see, English not my native... so maybe you right about text - i was using melody from Irish Rover.

69
The Lounge / What shall we do with drunken Junker?
« on: June 29, 2013, 08:28:04 am »
Well... it can be a bit rusty, and definitely needed some few line, so.... let's give it a try? And any additions are welcome))
 Based on song "What shall we do with drunken sailor"

What shall we do with drunken junker
what shall we do with drunken junker
what shall we do with drunken junker
Early in the morning

Way-hey up he's flying,
Way-hey up he's flying,
Way-hey up he's flying,
Early in the morning

(We'll) try to catch a friendly harpoon,
Try to catch a friendly harpoon,
Try to catch a friendly harpoon,
Early in the morning

Way-hey up he's flying,
Way-hey up he's flying,
Way-hey up he's flying,
Early in the morning

(We'll)Dive with the moonshine in the sandstorm
Dive with the moonshine in the sandstorm
Dive with the moonshine in the sandstorm
Early in the morning

70
The Lounge / Re: That Moment When...
« on: June 26, 2013, 12:07:19 am »
That moment, when you hold 1x2 near sphere on Labirith and won... ^_^

71
The Lounge / Re: The most glorious Quotes ever
« on: June 25, 2013, 03:36:34 am »
On one of mah match on Junker

Me, talking to engineer, Yar: Hey, can you tune left secondary engine?
Yar, after a moment gives me r2d2 whistle.

72
The Signal Tower / Re: Casting your games - let me know when!
« on: June 24, 2013, 03:38:01 am »
Hey! In what time do you online? ^_^ I'am and mah crew would love if you'd drop by. ^_^

73
But there is another situation - you playing with your friends as whole crew. One of them drop out (lots of reason, just disconnected) and you waiting for him to return shortly. But then there in your crew jumps another guy. Yes, you can ask nicely him to leave - but i often met the situation when this new guy - just don't answer and completely ignore you plea. So your whole ship must or change team or even game. And sometimes - after a couple fun matches with guys on other ship - it's really annoying. Or maybe it's just me. ^_^

74
Is it possible to add something like a vote for kicking player off? Because sometimes i got captains, who don't tried to communicate with crew and just flying around, don't even responding to the plea of the crew.

75
Feedback and Suggestions / Re: Russian translation of game
« on: March 23, 2013, 08:18:55 am »
Ah... i see.) Well, if need be - just make a call. ^_^ We will gladly help with this. I mean me and my brother.

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