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The Gallery / Re: Artistic screenshot gallery
« on: August 04, 2013, 02:39:39 pm »
Pterodactyls vs. Airships? Sound kinda like one of those low-budget disaster movies on SyFy.
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You already can jump at ladders to get on them. I do it all the time on things like the Junker to save a half second or so getting to the turning engines.
I don't have a clear memory of failing to jump onto those ladders but the Pyra ladder definitely won't have any of it and neither will the Mobula - though it could be how I'm trying to do it. I'll sandbox this later and check.
Just out of interest is is possible to make ladders across the board responsive to jumping - ie you can jump onto them to start climbing?
...while the repair done will be less for the wrench, it will give you back a chunk of hull armour quicker than waiting for the mallet cooldown.
Out of curiosity, Calico Jack, why did you bring a pipe wrench on a Goldfish? With 400 armour, the mallet is more efficient on that ship.
It's a theory I'm testing for countering gatling attacks on hulls - the mallet repairs more but takes 9 seconds to cool down, by which time the hull may be going down - I've seen captains recommending spanners in that situation but they don't seem to work for me. I'm still undecided if it's better or not.
You're basically using polite words to insult me. I've changed ships and loadouts non-stop with this game and I'm still not happy. Don't think for a second that I haven't considered what I'm doing wrong. That's all I've ever thought with this game. You don't know me, so don't try.
My main point is that my whole crew spent the entire time against this Galleon just repairing since it was reloaded and ready to fire again once our ship was fixed enough to fire back, disabling most of our ship... again. The weapon is simply poor design. It took a while for the Hwachas to destroy our ship, but they were content to wait since we literally couldn't go anywhere.
I get what you're saying and I didn't feel insulted. This game just isn't for me. I suspect that much of the public might feel the way I do when they try GoIO, but that's my opinion. There's just so much strategy and teamwork involved that I'd rather play something else, instead.