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Topics - Shinkurex

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The Pit / The Wall [v2]
« on: November 07, 2016, 11:22:28 am »
Time to resurrect an old game brought to us by Oliver Colt. (,3284.0.html)

The Wall

The rules:
  • The Wall is a sentient object. It will attack you (only in turns in which you're doing an action, to avoid killing someone who didn't check the thread for a while) and fight back.
  • You guys have to post the one action you'd like to do in the ongoing turn (it can be silly but keep it realistic, remember you're just a bunch of mortals attacking a superior being).
  • Each turn ends when I post the results of your actions (I'll post about other things too but the turn doesn't end until I post stats and such).
  • The Wall starts with 2000000 hp (cause it's the second iteration of the wall  ;)).
  • Each player starts with 100 hp.
  • A normal attack takes only 1 turn, even if you need to go to your in-game home to get that water balloon you'll throw at the Wall.
  • Larger attacks may take 2 turns (and unless it's really massive it shouldn't take more than that).
  • Other actions like getting an object to protect yourself will take 1 turn but don't allow you to attack in that same turn.
  • Other other actions like learning a specialization or building something will take you from 1 to 3 turns in which you can't attack the Wall but the Wall can attack you, and in the end they may give you bonuses or speed up some actions.
  • The outcome of your actions will be determined by my dice.
  • Feel free to bring your favorite ship!
  • If you die you can take 1 turn to revive, but you get -1 max hp for every death.
  • If you die completely you get to start over like a new player because why not xD
*Stolen from the first wall

If there need to be any Rule addition/changes, I will make those at the end of each turn, and they will be in effect at the start of the next

The Wall
HP: 2000000
Status: Daring any and all challengers to face it!

To join in, say you're joining, and what your first action will be for turn 1. Have fun!

General Discussion / If you were to add a tooltip...
« on: November 19, 2014, 12:40:23 pm »
If you were to add a tooltip in game, what would it be?

Some suggestions first:

1. Try to keep the tooltip from confusing those who may be new to the game into trying something they probably shouldn't be doing
2. If you're going to write a tip based on a clan or individual try to keep the name out of the tip... This makes it more fun when you realize who the tip is talking about
3. Keep it clean...

Have fun everyone :))

General Discussion / Who do I need to find?!?!?!
« on: November 13, 2014, 10:56:01 pm »
Playing guns tonight.... found this:

I will find you :P

The Gallery / MOVED: Fizzlebang's moving pictures!
« on: June 16, 2014, 11:04:58 am »
This topic has been moved to The Signal Tower.

General Discussion / MOVED: Mobulas Wars: The Battle for Poon!
« on: June 05, 2014, 09:36:49 am »
This topic has been moved to The Signal Tower.

Q&A / MOVED: Dyes dissapear
« on: May 27, 2014, 09:20:00 am »
This topic has been moved to Bugs and Game Issues.

Community Events / MOVED: Rob and Dan WITH KEYVIAS!
« on: March 10, 2014, 02:20:36 pm »
This topic has been moved to The Signal Tower.

Community Events / MMMMM!
« on: November 29, 2013, 09:28:37 am »
Be you Man or Mallard, Mercenary or Man-at-arms, You are humbly invited to attend the Merry Men Mobula Mine Monday Madness!

This Magnificent Matter of Malicious Mining is scheduled for 8PM EST (1AM UTC)... I understand that this May Mistreat My fellow Men from across the way, however I Must Maintain a Menial M├ętier...

That's all I have for the M silliness.... honestly, we would love to see as many people as possible come out and join us in our Merriment :)...  The only rules are:

       1. All Mines (Mobula preferred, but we have accepted junker in the past)
       2. Have fun

If we have a log more people than even I expect, we can always break it off into multiple lobbys, and spread the joy :))

To Clear Skies!

The Lounge / To all my fellow airmen (and women)
« on: November 28, 2013, 08:23:55 am »
Hey all,

As I'm sitting here on this thanksgiving day here in the US, I wanted to take the time to thank everybody for the incredibly fun year I've had since actively playing this game. This community is the best gaming community I have ever come across, and I count many among you to be good friends (yes even you sunderland :P)...

I'd like to give thanks to Muse for creating this awesome game, and continuing to interact with their player base in a way that I've never seen in a developer. 

To my fellow MM... Thanks so much for sticking by and bearing all of my "tactical bounces"... You've always got my back, and that's something I would never have imagined possible from an online community... I look forward to playing with all you throughout the next year.

I know this is just a US holiday (you Canadians always celebrating early geeze).... but I figured I should let you all know what I'm thankful for this thanksgiving day.

To Clear Skies!

News and Announcements / Steam Autumn Sale!
« on: November 27, 2013, 01:50:50 pm »
The Steam Autumn sale is up! We all know what that means :))

Browsing to GOIO's store page, it looks like we're 66% off right now! Let's put our best foot forward in welcoming new people into the game. If you're trying to get a friend into the game, now is a great time to do it! :))

To Clear Skies!
~ Shink

I'm not speaking on behalf of Muse, just very excited to see this :)

Gameplay / Sight Design Discussion
« on: November 01, 2013, 12:31:23 pm »
Rather than derail the Gun balance discussion further, please discuss Sight modifications here


The Lounge / What was your first topic in the forums?
« on: September 05, 2013, 07:16:47 am »
Hey all,

Just a simple question, but could result in some pretty funny posts.... Could it be that you suggested a boarding topic, or maybe you really didn't want Muse to nerf the heavy flak? :).... Here was my first topic:

This is an idea I've been toying with in my mind (and I'm pretty sure it was in the old forums, but I cannot find it right now), but there have been times when your crew is being manned by 3 gunners and a pilot (or 2 gunners and 1 engie and a pilot). In my experience, these setups are not ideal, and I was thinking of a way to balance things out for these types of crew arrangements. The idea that I came up with was a small carrier class airship that housed 2 1 man planes that can detach and harass a target with small weapons fire. Thoughts?


I still think it'd be fun to have a ship like this :)).... If you don't remember your first topic, you can go to your profile summary > click "Show Posts" > then click "Topics".... That should get you to where you need to go :))

The Pit / Conclave of Bacon
« on: July 13, 2013, 04:22:07 pm »
Fellow Baconites! Hear me!

Sunderland. Our Pious leader has fallen from his ways! His heresy knows no bounds! I am even suspicious that he may be dealing under the table with the order of the skywhale! I propose a vote to appoint a new leader! one who is fair, just, and crispy! Join us, and vote on our new leader!

The Pit / Has anybody noticed?
« on: July 02, 2013, 10:26:10 pm »
That muse is so infatuated with the air, that the regular sea boats float in the air?

brought to my attention via a certain rear admiral who shall remain nameless...

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