Yeah you just have to remember that the squid is for capping not for fighting
I very much disagree.
Now I'll preface that i rarely play on a random ships, and the ship i crew on is arguably competent.
Squids are just flat out non-threatening, you see one and you give your commiserations to its teammate who now has to do the work of one and a half ships.
I say this because it's always a challenge to justify the squid - I mean what are you trying to accomplish?
Tactical positioning effected by the ships movement? - Even with the best of pilots if your up against a competent opposition the squid almost always ends up dead or running away so much as to be ineffective - which is why they're so rare in competitive play.
Now i don't want to make this about competitive play but we should compare apples and apples - if your posting on the forum your not a regular pub - if your posing you crushed pubs with a squid you have skills but that hardly means the ships good.
With all things being equal, other ships will end you -
or worse ignore you and focus fire your teammate while you prance around 'Squiding'.
Edit: My list goes Pyra > Galleon > Junker > Goldfish & Mobula > Squid > Spire
(squid above spire for the cap not the combat)