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Topics - Moriarty

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General Discussion / GOI made an Extra Credits ep
« on: August 28, 2013, 04:22:32 am »
Maybe this post should be in /news but whatever, we made an ep of "Games you might not have tried":

http://www.penny-arcade.com/patv/episode/games-you-might-not-have-tried-6

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Community Events / A compeditive Cluster-Duck - CEsports and Torneys
« on: June 22, 2013, 04:03:23 am »
So two things are indisputable

1. We have a Glut of proposed tournaments

2. CE-sports is going to die unless some common sense is used.

I don't have a problem with 2 personally, but 1 threatens to stretch the competitive scene thin and that isn't good for anybody. However lets presume we cant solve 1 like grown ups (i.e. all play in the same event), its possible that the metrics created by CE-sports (presumed they're handled correctly) could give meaning to a disjointed competitive scene.

However the way CE-sports *SEEMS* to be going there are too many matches counted for it to be meaningful. It would be much better if each participating team/clan/registered entity can only have 3 matches counted per a week. This would allow for the metrics to better track progression and give a realistic comparison between registered entities.

Of course personally I'd prefer Muse to just endorse an official Torny and everyone play that (LOOKING AT YOU BUBBLES), but whatever.



 

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Feedback and Suggestions / Damage Feed
« on: May 23, 2013, 06:26:20 am »
This has prolly be asked for already but when you man a gun would it be possible to move the damage feed to somewhere just right of the gun or have a toggle option to allow that?

4
General Discussion / Kickstarter
« on: May 21, 2013, 10:08:23 am »
So seeing as we half funded the econ-political system, does that mean we funded one of the elements completely? :P

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Community Events / "The Cogs" Week 8 - Discussion
« on: April 28, 2013, 08:58:16 am »
This is going to sound critical, so keep in mind I'm not intending to give offense.

This idea automatically enters 80+ people into what is likely to be a 5hour event. Which is a thing I'm not sure i want to go through again, especially if its forced on me without the  courtesy of consultation - and the secrecy regarding rules is a bit of a cherry on top in this regard.

Needless to say i see a people management problems with this approach.

However to help discussion and add something constructive i would propose that if and when these problems occur you might like to consider a classic 2v5 3v4 winner face each other to see who plays the minor premier (fairly standard, and has the advantage of only being one match longer then a normal cogs week).

Or any other system really - Leave the tournament as a separate thing.


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Community Events / Please No More Webcams
« on: April 20, 2013, 04:21:43 pm »
EVER.

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General Discussion / The Next Tournament: A Suggestion
« on: April 14, 2013, 10:00:00 am »
Can i suggest a change in the classic format for the next tournament? perhaps a 3v3 or 4v4 - maybe even  some capture the point mixed in?

Pros:

New maps, different format, inter-clan co-operation and maybe even get some non cogs team peeps into the competitive play.

Cons: (?)

What do we all think?

8
Ok so unless i messed up (entirely possible) it takes 5 shots to kill a practice dummy with charged rounds from a heavy flak.

It also takes 5 rounds to kill it when you buff normal rounds.

This is understandable as the buffs are +25% and +30% respectively.

However what i don't understand is also takes 5 rounds for a buffed heavy flak firing charged rounds to kill the practice dummy.

Only thing i can think of is that either there is no stack, OR.

The lack of overflow from armour damage to hull damage (i think that's how it works) means that most of the damage from one of the shots is wasted.

I have a feeling the second one is correct. Its just weird that the practical effects of a +55% damage buff are rendered unnoticeable. 

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General Discussion / Fellow Ex-Gunners Of Icarus Lend Me Your Ears!
« on: March 24, 2013, 11:04:20 am »
The discrimination and class warfare directed against us by the tyrannical muse patchtocracy has got to END! We must stand and make our voices heard!

We might not want to admit it, even to ourselves but it has happened... We have become third class citizens, despised and universally reviled.  Eking out a meagre existence outside the Icarus meta.

Our class skills outmoded. The utility of our munitions lessened.

I like many of you have had to forsake the honourable profession, swallow my pride and don the ungainly role of the engineer.

The recent attacks on our livelihood patches have ruined our toys forced our hand.   

Brothers I fear for our survival...

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