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Messages - Squash

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331
The Docks / Re: Quack Quack, it's Duck Time
« on: March 13, 2013, 04:24:15 pm »
You know, outside of steam messages with a very small group of people, I've never really talked about the origins or the 'mission statement' of The Ducks. The entirety of it I don't think I've ever told to anyone except possibly Morblitz and Moriarty. If you're curious or want to know, keep reading, otherwise you better skip to the end, this might be long.

Originally, the intention of The Ducks was the same as the way nearly every group started, and the way most groups still are. A small group of the best players we can collect, and like to play with. It started with me, morblitz and moriarty. Whenever we played we played together, and we decided to only invite people we really liked. Charon was the first, he was just about the best gunner we'd seen and was good to play with, so I invited him.

Well, the next day he started a conversation with me, it went something like:

"Guess what? I talked to my wife, and she's a Duck now, and so are two other guys!"

Uhh, excuse me? What happened to small elite, I don't know these people. But what can I do? I guess just let it go? Besides, how often do gaming wives play anyway? If anyone's curious that would be Shukketsushi, a name everyone probably knows. I let it go, but then literally the next day, less than 24 hours later, he starts another conversation: "Guess what?! I just got four more people, all of them military buddies!"

Damnit. I thought long and hard about letting a fourth person in, and suddenly we're up to 11, and I've never even spoken to 7 of them. What should I do? Say "no way, sorry, no room in the Inn, try King's Gambit down the block"? I'd like to say it was a moment of clarity but really I just kinda said "Fuck it, strangers want in? Let them in, Ducks are open source now." In hindsight I'm really thankful to Charon for that, we avoided ending up on the same road most groups go down. As an aside, that was early January, I still to this day haven't spoken to 5 of those people Charon brought in, they're not in the Steam group, and I'm pretty sure they're just puppets he keeps in his closet or something.

So, Duck are open, anyone can join. People know they're playing with Ducks because we're loud and annoying. Our ships have ridiculous names and we tell fowl jokes. People started joining up. I think people just want an excuse to be weird, and we're still the weirdest group out there. Our numbers grew, and Smollett and Arrow joined up.

They deserve a special mention because it was the beginning of our competitive play. They came just in time for the tournament, and geared us to it. To this day I can't write a single forum post without Smollett bugging me about repair equipment while I'm trying to type this very sentence. Anyone who knows them knows Arrow is the brains of the operation. I want to call Smollett the muscle, but really he's the chauffeur. Obviously we did very well in the tournament, and we were the only ones expecting it. I'm pretty sure the commentators bet against us every single time we played. So as a result we got a reputation as a competitive group, which attracted another group of players that both want to be weird and competitive.

The point of this story is to explain the direction we're heading in now. We have more players that want to play in the Cogs then we can field in one team, even with reserves. We're not the first group to be in this situation, but we're going to set ourselves apart in what we do. Rather than pit Ducks against each other for 8 slots, we're opening a second team. My aspiration is to get the second team functional by week 2 of the Cogs, but we'll see how that works out. I think if someone wants to make friends in a game there should be a place they can do that, and if people want to play competitively there should be a place they can do that too, so that's what we're trying to make. The two things the Ducks will never, ever be is exclusionary, or 'well adjusted'.

As for why "Ducks", I have no idea. I think deep down inside everyone likes Ducks? I have no clue where that came from, but it's not the worst thing to identify a group with. Ducks are as much social as they are lunatics. Ducks are the paste eaters of the pond world. Ducks have the weirdest priorities in the animal kingdom (mostly breadcrumbs). Ducks can be kind of noble, even while making stupid noises. I think it's okay to be proud to be a Duck.

TL;DR: A girl duck is a Hen. A boy duck is a Drake. Baby Ducks are Ducklings. A group of Ducks is a Darling. A bunch of Ducks walking is a Badling, if they're running it's a Brace. A group of Ducklings is a Brood, and a group of Ducklings running around are a Flush. When they fly Ducks are a Flock, but they can also be a Team or a Pack. Ducks hanging out in the water are a Dover, or sometimes a Raft. But when Ducks are swimming together against the current, keeping together to fight the rising waters, they're a Paddling.



N-Sunderland: Just tell them we like breadcrumbs or something.

332
Feedback and Suggestions / Re: Buff the Junker
« on: March 12, 2013, 05:58:56 pm »
An intelligent buff would be improving number values, making the junker faster, and/or improving its permahull. In the spirit of the junker i'd think the permahull should be upgraded rather than the armor.

A silly buff that I think would be great would be decreasing its hull armour but radically increasing its permahull to have more than the galleon. I think it'd be a significant buff and would work well with the Junker character.

A really terrible idea buff which I would love is changing its gun layout. Why should it be symmetrical? It's a Junker. What if you replaced the two light guns on the right side with a single medium gun?

333
The Lounge / Re: SimCity - GoIO Region
« on: March 11, 2013, 05:21:23 pm »
Thanks for the rundown, that was extremely helpful. One more question, I've been reading on the simcity subreddit that traffic bugs are game breakingly bad currently, is that the case?

334
The Lounge / Re: SimCity - GoIO Region
« on: March 11, 2013, 03:33:25 pm »
Last time I played Sims was ages ago at some girls house...

She knew you were there. Right?...

335
The Lounge / Re: SimCity - GoIO Region
« on: March 11, 2013, 03:22:44 pm »
I've been really on the fence about this game, Teddy can you give us a breakdown of it? Does it work, and is it filled with bugs/glitches?

336
The Pit / Re: "Guns of Icarus" fans, holding game back.
« on: March 08, 2013, 02:05:56 am »
Even if you knock that number down to 5,000, which is ridiculous by the way. The handful of people who actually play still reflects the games poor retention rate. You guys are pointlessly nit-picking.

Although, I already responded to this, as quoted, you didn't take the time to read, so I don't know why I'm taking the time to reply.

...you just ignored 99% of the posts, picked one single one to respond to, then accused everyone who isn't you... Of nit-picking.


337
The Lounge / Re: Let's plan this news paper idea
« on: March 07, 2013, 11:45:30 pm »
I was just thinking, when this newspaper is up an running, think I would be able to read new editions out on my stream? Could be interesting. Or I could even record it and throw some old time news effect in.

THIS JUST IN! BREAKING FLASH NEWS REPORT!

FIRESTONE JUST FARTED. HIS MIC WAS LIVE. SHAME ON THE RALPH WIGGUM.

MORE AT 11.

338
The Docks / Re: Quack Quack, it's Duck Time
« on: March 07, 2013, 09:08:15 pm »
"That picture reminds me of the tournament"

How so?

339
The Pit / Re: "Guns of Icarus" fans, holding game back.
« on: March 05, 2013, 10:19:25 pm »
http://www.cracked.com/funny-3809-internet-argument-techniques/

Aythreuk, I'd like to draw your attention to #1 and #4.

Every time an experienced player takes a newbie under his wing, and teaches him how to play, that's a kindness. Every time a player on a winning team switches to a losing team to balance the teams, that's a kindness. Demanding that players always behave this way ignoring all other circumstances, which include
-Playing with friends
-Playing with teammates
-Playing with vocal partners
-Playing with people you know are cooperative and helpful

is just wrong. The strength of this community is that experienced players frequently provide kindnesses to those who are just beginning or on the wrong side of the battle, but demanding that the kindness becomes a law is absurd. In fairness though, you aren't doing that. You're just blaming literally everyone for an abstract vaguery.

Good day sir.



340
The Pit / Re: "Guns of Icarus" fans, holding game back.
« on: March 05, 2013, 09:33:57 pm »
Hold the phone. We all appreciate what you're saying, and we all had to start at level 1, knowing nothing about how the game works, and dealing with stacked teams. It's obvious the game has retention problems and this is a big cause. But having said that:

You don't get to dictate how we enjoy a game. If you want to level this accusation on CA's that's one thing, but the rest of us are still just playing a game, we don't have some kind of social responsibility past that. Most people I know help new people learn to play, but what you're talking about goes to a level beyond that.

For instance, while I love teaching one or two new players, being on a ship of entirely new players is the pits, and I endeavor to avoid that.

Also, I mean, come on. Firestone's on blue team. That's gotta at least cancel out Zill.

341
Community Events / Re: "The Cogs" League Discussion
« on: March 04, 2013, 08:56:42 pm »
To clarify, the clan is The Ducks, the cog's team name is The Paddling, so yeah obviously The Paddling is competing >.>

342
The Lounge / Re: Let's plan this news paper idea
« on: March 02, 2013, 03:44:08 am »
Needs a gossip section that tracks actual gossip, for instance, Is Spasmic Monkey stepping down from head of SMAC?

343
The Docks / Re: The Dandy Lions
« on: March 01, 2013, 03:59:13 pm »
Don't worry about them, they're forum trolls professionally. Welcome to the game, I present to you the world's first DuckyLion.



This is by far the dumbest thing I've ever made.

344
General Discussion / Re: Australia represent!
« on: February 28, 2013, 08:53:37 pm »
Uhh, there's a ton of Australians.

345
The Docks / Re: Quack Quack, it's Duck Time
« on: February 24, 2013, 10:50:54 am »
No idea what those whales are about. But anyway, onwards and Duckwards,




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