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Messages - Squash

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1
The Docks / Re: Quack Quack, it's Duck Time
« on: July 07, 2014, 05:50:24 pm »


Fixed.

2
Okay, when we click that link it takes us to a registration page. Could you please tell us about your group and what you are?

When you say backed by Muse Games, what does that mean? Does it mean you emailed Bubbles and he said it sounds like fun, or does that mean you're going on the website? Could a Dev help out here?

Child's Play is an amazing charity. We're a great community, and we've been successful in the past for raising money for a kickstarter, but not for a charity yet. It sounds like a terrific idea, and it's great of you to get the ball rolling. Having said that, I don't think any of the teams would rather take half the prize money for themselves rather than dedicate it all to Child's Play - so you might want to look at that part of your pitch again.

Would you please tell us about you and your group? I will admit it makes me nervous that you only have 26 members.

3
General Discussion / Re: Competitive play and the PS4
« on: December 08, 2013, 01:18:46 pm »

4
Community Events / Re: Official Rule Suggestion Page
« on: December 05, 2013, 06:31:36 pm »
I get what Skrim is saying, a team that puts itself forward and loses should have some kind of advantage over a team that didn't participate at all that week. What if each team that participates in at least one game in the week gets a point, but only the one point per week.

5
Community Events / Re: Official Rule Suggestion Page
« on: December 04, 2013, 04:29:49 pm »
As always I'm with Smollett. I don't know why Fjords is the benchmark map, every map has its problems and Fjords no less than others. Rather than encouraging the belief that maps can be fit into categories, it's better to consider each map fostering its own builds and strategies, and treat Fjords, Dunes, and Labyrinth as the unique snowflakes that they are. I'd much prefer random maps.

6
I gotta ask, what was wrong with the last season's system?

7
I could explain it 300 times to you, but all you would do is kick me into a hole.

you get it now?

...No?

8
The Docks / Re: Quack Quack, it's Duck Time
« on: November 22, 2013, 08:34:17 pm »
Here I thought puns were the yeast of our problems.

9
The Docks / Re: Asia/Australia Players Looking for Competitive Team
« on: November 21, 2013, 12:32:53 am »
Are you counting yourself as Australian these days?

I'm a citizen! I pledged allegiance to the Queen and everything.

10
The Docks / Re: Asia/Australia Players Looking for Competitive Team
« on: November 20, 2013, 09:05:18 pm »
I'm not sure about recruiting, but Ducks have 5 Australian players which I'd wager is more than all the other clans combined.

11
Community Events / Re: Support Your Local Aerodrome
« on: November 14, 2013, 11:10:36 pm »
Oh! Well I like it, it's about time we've had a 3v3CP tournament. Having said that, Gilder you might want to do a little testing on Desert Scrap. I'm a little worried that if two competitive teams square off on that map it would literally never end.

12
Community Events / Re: Support Your Local Aerodrome
« on: November 14, 2013, 10:55:24 pm »
Day/time?

13
Feedback and Suggestions / Fireworks after birthday week
« on: November 03, 2013, 08:20:42 pm »
I was thinking, the fireworks are such a cool effect, wouldn't it be desirable to leave them in the game, but make it an option when hosting a game whether there would be fireworks or not, in the same way you choose whether to play a beginner lobby or not. Additionally, having the option to host a fireworks enabled game could be a level reward.

Just my $0.02

14
The Docks / Re: IRON SQUADRON (again)
« on: November 03, 2013, 12:18:48 pm »
I still like your avatar!

15
Gameplay / Re: Harpoon gun discussion
« on: October 31, 2013, 09:39:25 am »
Old harpoon (pre-mass adjusting patch)

[5:00 - 06:15] http://www.youtube.com/watch?feature=player_detailpage&v=X7bDT4IUTr4#t=300

[02:25 - end] http://www.youtube.com/watch?feature=player_detailpage&v=dMF_1929eus#t=146

Stick around for my favorite line of commentary ever at 09:27.


Last week:

[30:48 - end] https://www.youtube.com/watch?v=oWmt_AdfxRQ#t=1849


My opinion:
The harpoon is exactly as useful as the players are imaginative.

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