Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Solidusbucket

Pages: 1 2 3 [4]
46
Feedback and Suggestions / Scoreboard after match
« on: January 08, 2016, 07:41:36 pm »
Can we make this smaller? I like seeing the winner's animations, color scheme, and characters. Be nice if you could just make it smaller so we can see the winners.

What is the point of animating the winning crew with fist pumps and slow claps if we can't see it?

Please make it smaller. Or, better yet, have an option to get rid of it. That would be waaay better. Put a little foot note "press tab to hide scoreboard" "Press tab to show scoreboard"

Thanks. Do this. Seriously. If it exists then tell me, seriously.

47
Feedback and Suggestions / Hwatcha suggestion
« on: January 08, 2016, 03:10:32 am »
Fire damage instead of explosive?

Would this make the Goldfish and Spire with Hwatcha not have enough kill power?

What about get rid of its shatter and make it Flechette?

It just feels OP despite its vulnerabilities because it can kill and disable.


48
Feedback and Suggestions / custon game button
« on: December 30, 2015, 01:38:55 am »
custom game   is clearly showing all lobbies now

rename it.

that is all.



49
Feedback and Suggestions / Support weapons
« on: November 11, 2015, 07:34:45 pm »
The idea of using support ships got me thinking. What about support weapons?

Enemy light your teamate on fire? Use a medium ranged water hose to extinguish flame for them.

Teamate getting bombarded by long range? Shoot some webbed armor out in front of them to block shots. http://imgur.com/eq8xOqL << there is an example of what I am talking about. It is used to block RPGs and other explosive munitions by causing them to explode when the munition hits one of the metal things on the net.

Those are honestly the only two ideas I have right now. However, the idea is that these weapons have no real offensive capabilities. They cannot control a ship (pulling / pushing teamates, blocking paths) they only affect munitions, extinguish fires, or (somehow) rebuild/repair.

Thoughts?

50
Feedback and Suggestions / View-able lobbies
« on: October 01, 2015, 06:15:04 am »
I know that it used to exist - this was before my time.

I keep running into an issue where there will be X number of players online and only Y lobbies available.

I have been friending everyone I play with so I usually have an idea of how many lobbies are open. What happens is there will not be enough lobbies open for all the players that are logged in. I will make a new lobby and it becomes near full in a matter of seconds. I ask these players how long they have been waiting. Typically upwards of 10 minutes is the response.

If they could view all the available lobbies then they would have known to make a new one (like I did). This issue is driving people away from the game.

Matchmaker either needs to make a new lobby (even if the game wont be full) or you need to allow us to view all the available lobbies (again - apparently)

Pages: 1 2 3 [4]