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« on: April 27, 2017, 02:23:23 pm »
See, I respect the whole testing community however, their methods of testing are somewhat limited.
For example, when I see the word testing; I expect to see someone testing anything and everything they see that could or should be tested. When the Cavitatiion and Grenade Launcher came out, everyone was testing them in their free time which was great to see, a load of practice lobbies filled with galleons firing mines at unsuspecting dummies.
See, in regards to the limitation I mentioned, first of all, not everyone is available at the specific time they test. Second of all, people have varied opinions, some may want to test this, some may test that but in the sessions they do; everyone has to test one thing. The gun testings for example, the harpoon - great fun, lots of people showed up for a good time but nothing happened from it. Some people felt it was a waste of testing, others say it will be considered in the long run but I'll leave that for the future to behold. Back to timing, the limited time means not all people can test together thus creating low populations. On Friday for example, I have no idea what happened on fridays but for some reason, my clan of drunks has been told we have to test fridays... that doesn't work and never will in my opinion... RIP my beautiful Iron Fork...
Overall, in my opinion, if one wants to effectively manage testing you need two things in my opinion, more timing - heck, I feel more and more people would test if anyone could test at any time - everything is available to you except for one thing - if theirs two of you, you cannot force start a game for a 1v1 - Stupid proposal but I feel they should give people a force start button if theirs only one populated ship either side. that'll solve any low audience issues for a little time before some discord spam brings in more players. That is another point. No one knows of the damn testing. They mention it all the time in the discord and in the dev streams but! no one actively expresses it enough in game, there's limited publicity and that's not effective in the grand scheme of getting as many people as possible to test.
Of course these are just opinions though. I barely ever test but I can clearly see with all the announcements in discord, the lack of publicity affects the testing massively...
now that I think about... I don't think this post was relevant to the thread...