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Topics - Arturo Sanchez

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Feedback and Suggestions / Vet criteria
« on: May 22, 2016, 10:18:07 am »
What if vet game wasn't based off level. But instead match count and match completion %.

Can you understand this?

Feedback and Suggestions / Automated vet game
« on: May 14, 2016, 09:29:55 am »
Simple idea.

Just like underdog the game does a check if players are over level 30. If all level 30s are in the lobby. The lobby becomes vet game.
However it only shows up as a vet game on server browse when the game is RUNNING.

As a vet game that lobby while its running is now locked from everyone that is below 30.

And the only time a lobby not running can be a vet game is when one is intentionally made.

Just a simple idea.

Each new level needs double the experience of what was needed on the level before.

So (in thousands) 1, 2, 4, 8, 16, 42, 84, etc.

This gives levels far greater value and more work to get them. Plus it diminishes the  ridiculous boost in exp achieves give.

Feedback and Suggestions / Youtubers bootcamp?
« on: May 07, 2016, 09:49:54 am »
So muse really likes getting youtubers to promote the game.

And it gives a poor impression because they all suck.
What if they had a period of time of intensive training by decorated veterans before being made to fight each other after that training period.

The series would be both a bunch of tutorials and entertainment.

With this people do go in knowing exactly how to play. Depending on scale it could be a knock out tourney or just a best out of 3 2 v 2.

Feedback and Suggestions / Stop it CD Baby
« on: May 07, 2016, 12:43:50 am »
So bots are currently targeting some of my guns videos and filing copyright crap.

If these vids were monetised I'd be more pissed. Its more the fact that some bot added Adverts on my videos when its suppose to be freely viewable for reference for real gameplay.

So far its just 2, one being the old defeat and victory music. But I kinda see some bullocks happening to other youtubers that might be recording this game to promote it. And that is gonna directly effect sales on the game.

The Lounge / Lets talk about muse
« on: April 14, 2016, 08:14:08 pm »

Feedback and Suggestions / The fixer wearable for all classes
« on: April 14, 2016, 08:11:15 pm »
Just change the name to the "overalls"

I want my fire mario gunner dammit!

Feedback and Suggestions / Ross voice pack 3
« on: April 11, 2016, 06:57:38 am »
I just want a version of the voice pack that starts with every need help signal with.

"We're all gonna die unless we repair the x."

Noobs just really don't understand the need of all parts being functional.

Feedback and Suggestions / Custom Perks
« on: April 06, 2016, 07:56:03 pm »
Have the ability to pick what stamina does over a list of class specific to universally usable stamina skills.

What is stopping muse from implementing a fully functional character creator with lotsa useless and la de da do dads to have players create original characters do not steals?

My guess is the current default system is a place holder until they get devote more time into polish (once all essential foundations are done for the finalised product). So I guess its an issue of time and resources?

That and cosmetic models might suffer from stretching and clipping that looks bad. Which takes just as much time as actually balancing the game but adds objectively nothing.

Because cosmetics dont trump gameplay.

Feedback and Suggestions / Option to toggle auto vote rematch
« on: March 27, 2016, 08:55:27 pm »
People who don't like the default rematch not being voted.

Click a box so they automatically pick rematch on every match end screen.

Feedback and Suggestions / Level requirement to create clans
« on: March 22, 2016, 04:07:44 pm »
Since time immemorial (3 or so years ago) this game has not had a system of automatically dissolving inactive clans. In fact I don't even think there is a function to disband one either.

Most common of these are new players who bought the 4 pack and just created a clan amongst there friends. Play for awhile and then eventually quit the game. Some return. Majority find other games. Most often returnees aren't clan leaders or officers.

Let's just go with the assumption here, that if a player has made it to x lvl. They are far more likely to stick around long term. As such they are able ro create a clan that might actually last more than a week.

There are 4 characters in a clan tag. And many combinations are taken by dead clans. We will never see [NaCl] on active players ever again because of this fundamental problem.

Feedback and Suggestions / Automated vet game
« on: March 07, 2016, 10:04:30 pm »
If the whole lobby is 30+ upon match start.

Count it as a vet game. Its pretty much the only instance I see this mode ever being used.

MM is useless and private lobbies are too much of a chore for most people.

Feedback and Suggestions / Pilot tool-Decoy
« on: February 29, 2016, 11:24:45 am »
Use this tool to instantly create  a fake spot that shows on the compass and map and in-game shows up as a spotted square with your ship's name.

Hence if you use it out in the open. The enemy will see an enemy spot that marks thin air (or in the form of a beacon/flare or even just the targets used in practice mode so muse won't need to create new assets).

I did consider it but no, it will not instantly shake spots replacing your ship. Considering that it should slowly deplete pilot stamina to show its tool use so its not spammable.

The Lounge / Make a robot girl
« on: February 17, 2016, 03:44:11 pm »
So in freedom wars you can make your own little robot partner and the in-game cosplayer of guns I naturally went about recreating robot characters.

I've done the 2 robot girls I wanted Rei Ayanami and Cortana. But Rei ended up being too tall and cortana... well not allowed to create blue skin (game seems to really wanna stress that these robot people should look like people for some reason). I tried silveria from valkyria and managed a decent recreation but then the robot speaks and it puts me off.

So I need suggestions on robot girls to make. Or doll like. Whatever.

Right now I'm thinking of attempting aigis. Seems very doable.

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