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Release Notes / Re: Release 1.4.1 Notes
« on: April 30, 2015, 03:25:48 pm »- Stamina:
All stamina effects are only active when the stamina key (default: left shift) is being held down and stamina gauge has not been depleted. All effects will stop when the key is released or stamina gauge is depleted. When stamina is active, it will deplete the stamina gauge. Stamina gauge will refill over time. Gunners will get a small bonus refill if they destroy components while Engineers will get a small bonus refill if they rebuild components. Everyone on the ship will get a bonus refill when their ship gets a kill.
-- Pilot: +125% ship thrust , +125% longitudinal drag, +150% climb force, +150% descent force, -20% vertical drag, +15% angular drag.
-- Gunner: -25% reload time, +30% rotation speed, +20 degrees yaw arcs (not percent!), +40% pitch arcs
-- Engineer: +85% movement speed and jump height
- Heavy Carronade
-- Increased jitter to 6 degrees (from 4)
-- Pitch arcs reduced to -20 to 10 (from -30 to 15)
-- Reload time increased to 7.5s (from 5.5)
-- Range reduced to 400m (from 425m)
-- Direct damage increased to 17.5 (from 17)
-- AoE damage reduced to 10 (from 18)
- Carronade
-- Direct damage reduced to 6 (from 8 )
- Heavy Clip
-- Reduced jitter reduction to -70% (from -100%)
No. Just no. I'm done. What is this... Just... No... Please, no...