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Topics - sparklerfish

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16
Feedback and Suggestions / Proportional Hull Buffs
« on: August 03, 2014, 05:54:58 pm »
While I was buffing the hull on a squid yesterday, I had the idea that hull buffs, rather than taking a universal amount of taps to buff, should be proportional to the ship's armor.  It seems rather silly that for the same percentage of hull health, you take the same amount of time to buff a galleon hull as a squid.  I'd like to see it take more time to buff ships with high armor and less time to buff ships with low armor, along the same lines as an armor rebuild.

17
Feedback and Suggestions / Map achievements
« on: July 25, 2014, 03:55:17 pm »
Ah, map achieves.  Widely regarded to be the most obnoxious of all achieves, and the most likely to be completed by straight cheezin'.  Why?  Because they are ridiculous.  GoI is simply not a big enough game to support many of them, especially the 3v3 and 4v4 maps.  It's hard enough to get a 3v3 lobby to fill, let alone get the option to vote for the map you need AND get enough people in the lobby to vote for it.

So, for suggestions:

1. Place the achievements in order of difficulty.  Have all the 2v2 maps first.  After struggling for hundreds of matches to get my Raid on the Refinery achievements, I was surprised to see Duel at Dawn next, which took me about two days to complete.  Most other achievement categories start with the easiest first and get more challenging as they progress; why not do the same for the maps?

2. Have them all accessible at once (i.e. you don't have to complete them in order to progress and can work on them all at once), similar to the "challenges" achievements.  Since some maps come up so rarely, it seems this would be a fair way to have an actual chance of achieving them without cheesing at all.

3. Make the achievements easier.  Right now they are difficult not because they require skill, but just because they don't happen much.  They don't challenge you to play the game better, they encourage you to sit in a locked lobby with friends surrendering until the map you need comes up as an option.  The achievements could be modified to require a smaller number of matches on 3v3/4v4 maps.  In my over 1400 matches I've played Fight over Firnfeld about 20 times (and I think a couple of those were to help a friend cheese their achieve).  This is not because I'm bad at the game; it's because the maps simply aren't common enough.

I'm not sure what the best solution is, but I do know that the map achievements are by far the most difficult, but not difficult in the way an achievement should be.  They don't test your skill at the game, just your patience.

18
Q&A / Map scales
« on: July 21, 2014, 07:14:24 pm »
Has anyone figured out the scales of the different maps?  Pretty much everyone knows that one square in Dunes is 1km, but what about the other maps?

This leads me to a suggestion -- maybe have it so one square always equals 1km, but scale the sizes of the squares to correlate with the map sizes.  The squares seem fairly useless as a tool if they don't correlate with real numbers in any meaningful way.

19
Feedback and Suggestions / Gender-neutral accessories
« on: July 20, 2014, 06:48:00 pm »
I can definitely understand why costumes are gendered -- the female and male avatars have very different bodies and therefore different costumes.  I can also see why some accessories, like a mustache, would be male-only (though I would totally rock a mustache on my females if I could).

But.... what is the justification for a female character being unable to have a pipe?!  Or that cool top hat with the spider on it?  There doesn't seem to be anything about those particular items that would restrict them to male characters.  I know that some accessories, such as the cigarette, are usable by both genders, but I'd like to see that expanded to more items that aren't really intrinsically masculine or feminine.

20
The Gallery / Sparklerfish's character and other drawings!
« on: July 12, 2014, 04:54:58 am »
I haven't done any drawings of any kind in a long time, and I've been inspired by all the amazing art on here, so I've started some drawings of GoI stuff.  Doing all of my characters first; here's my gunner (hopefully the attachment works).

I think I might add color to these drawings in Photoshop or something because SPRING GREEN

Also sorry that these are photos and not scans.

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