1
Feedback and Suggestions / Re: A cry for change
« on: January 25, 2017, 06:26:41 pm »
I might not be the best man to give suggestions as I am obviously not as much in love with the game as you are guys.
That said, I like the game, played ~60 hours, it was great but I can't see me coming back very often after that point if no more mechanics are added. I tried to like engineering but it gave me headaches (motion-sickness) just to spam my left click button and run hammering component after component in a never ending fast paced loop.
I have been taken by the hand by some vets captains like Lysanya who were truly great at explaining me a loop I had to perform to be the most effective on their ship, I found joy in trying to please their needs the best I could but I never truly liked it for the gameplay itself sadly. I felt like a simple cog in the wheel, barely looking outside when I fucking love the atmosphere of the maps, locked in my task, hammering stuffs in a repetitive manner.
At a certain point we could loose or win, it didn't matter for me, my experience was the same.
For the gun part, I like to play tactical shooter where you have some challenge trying to hit that decisive bullet (Squad, R6, CSGO as you mentioned), I am not suggesting it should be the same because of course we are talking about ships here, but obviously the skill involved in shooting weaponry in GOI doesn't attract me that much, my only exception is the mine launcher with thoses rounds that goes super far (lesmok ?), I found the challenge/reward thing very good on them but that's pretty much it.
A lot of others were just painful to use for me, with very low turning rate or stuffs like that, it's not even what I call a challenge at this point but it being just purely frustrating for the sack of it.
The rest were just mindless shooting guns like the gatling or the flamethrower.
That left me with the piloting that I love actually, because I can look at thoses beautiful sceneries, and me just holding the wheel, hearing thoses sweet noises when I turn the ship makes me happy alone. I don't think I am a bad captain either as I was often fairly competitive against vets crew. I am burning thoses engines all the time too, and using every tools without mercy but I feel like my engineers are just here to wip my ass, or to give me the paper when I sneeze, I feel bad for them truly as I don't like that job myself, but hearing you guys truly liking it I think I am gonna change my view on them a bit.
Anyway I got bored of piloting after a while because there were no new ships to try or loadouts exciting me.
Well I realise I am saying nothing relevant here, only pure subjectivity, so I will just end by suggesting to add more contents (maps, loadouts, ships etc.), I would be happy to pilot again if it happens, until then I am gonna take an happy break.
That said, I like the game, played ~60 hours, it was great but I can't see me coming back very often after that point if no more mechanics are added. I tried to like engineering but it gave me headaches (motion-sickness) just to spam my left click button and run hammering component after component in a never ending fast paced loop.
I have been taken by the hand by some vets captains like Lysanya who were truly great at explaining me a loop I had to perform to be the most effective on their ship, I found joy in trying to please their needs the best I could but I never truly liked it for the gameplay itself sadly. I felt like a simple cog in the wheel, barely looking outside when I fucking love the atmosphere of the maps, locked in my task, hammering stuffs in a repetitive manner.
At a certain point we could loose or win, it didn't matter for me, my experience was the same.
For the gun part, I like to play tactical shooter where you have some challenge trying to hit that decisive bullet (Squad, R6, CSGO as you mentioned), I am not suggesting it should be the same because of course we are talking about ships here, but obviously the skill involved in shooting weaponry in GOI doesn't attract me that much, my only exception is the mine launcher with thoses rounds that goes super far (lesmok ?), I found the challenge/reward thing very good on them but that's pretty much it.
A lot of others were just painful to use for me, with very low turning rate or stuffs like that, it's not even what I call a challenge at this point but it being just purely frustrating for the sack of it.
The rest were just mindless shooting guns like the gatling or the flamethrower.
That left me with the piloting that I love actually, because I can look at thoses beautiful sceneries, and me just holding the wheel, hearing thoses sweet noises when I turn the ship makes me happy alone. I don't think I am a bad captain either as I was often fairly competitive against vets crew. I am burning thoses engines all the time too, and using every tools without mercy but I feel like my engineers are just here to wip my ass, or to give me the paper when I sneeze, I feel bad for them truly as I don't like that job myself, but hearing you guys truly liking it I think I am gonna change my view on them a bit.
Anyway I got bored of piloting after a while because there were no new ships to try or loadouts exciting me.
Well I realise I am saying nothing relevant here, only pure subjectivity, so I will just end by suggesting to add more contents (maps, loadouts, ships etc.), I would be happy to pilot again if it happens, until then I am gonna take an happy break.