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Feedback and Suggestions / Re: Why the current level system is not good
« on: May 29, 2014, 12:32:31 am »I believe the Main purpose when implementing changes is to benefit the whole community, Problem being peoples perceptions and ideas do not always match so there is always this disagreement of who's way is best.
The main goal is majority are happy, and the trend on all forum topics with suggestions are Person 1 offers suggestion person 2 rips it apart and suggests their idea, person 1 then feels offended and then a cycle of disproving begins when both people make very valid points why can both ideas not be merged then changed? A lot of time very good ideas are brushed over because of one point in some case 7 paragraphs of explaining is missed.
No matter what change is made some people will always feel it was not needed or don't like it, others will feel it is needed and do like, then it gets tweaked so both are satisfied.
I tend to go on near enough every thread and look over the ideas and try and find a solution for both party's. or a general idea or theory that might suit the majority.
As mentioned Before one of the best ways to suggest something is to email feedback, Make it brief and understandable no need for great amount of detail, just general idea, then 9/10 someone will get back to you with why it can/can not be achieved.
Or perhaps a new format, of in suggestions you just put your suggest explain it breifly then add a poll to the thread? i relies you may get a situation were most people will vote for there own idea, but this may be a streamlined version then majority idea becomes the topic and then we can tweak it to suit everyone, perhaps add ideas from other suggestions.
Thoughts?
I appreciate your sincerity here, however honestly you Muse as a team are better coming to a consensus as a team rather than leaving this exact change to public opinion. While the majority might be OK as is, we can all appreciate the contradiction of motives that is inherent in the current level system. Whether XP is awarded for basic actions or for objectives is up to the team, however I think that achievements being tied to rewards could still be a great asset to the game.
The honest truth is no one knows the game better than you guys - as you prove in game on a weekly basis. I only made this thread to bring up an issue - we need your help to resolve it.