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Gameplay / Re: 1.3.3 GUNS AND GUNNER SKILL BALANCE
« on: October 30, 2013, 01:06:31 am »
I feel it's too blanket a statement to say that other builds/setups/strategies were 'forgotten' with point blank gat/morter. Frankly, putting it that way is simply wrong. I didn't see that at all in my experiences. Our clan was one of the only ones using it at the competitive level. In pubs, I constantly see a variety of different builds. I personally use a variety of different builds. The gat/morter was never about 'safe', it was about play style and strategy, at least to me.
At this point, I'm simply tired of trying to defend it. I personally enjoyed aggressive play and the intensity of a close, brawling dogfight, but apparently I'm in the minority, and that isn't what the spirit, nor the future, of this game is about. I'm afraid I'll have to retract my earlier sentiment, I don't feel I'll be playing this game much any more.
Muse, you've done a great job so far and I wish you the best in your future endeavors, I still respect you guys very much as a development team. I want to be clear that I'm not doing this as a way to influence or push any decisions you make with the game, I'm simply not interested in the direction the intended spirit of the game, as you described it, will be taking it and I find it disheartening that I've been defending a tactic that I and my clan mates enjoyed very much that, evidently, was 'broken'. My apologies to those I've argued with on the subject, clearly I was in the wrong.
To the community at large, I've enjoyed your company and I've had a lot of fun flying with you guys. Those who are inclined, my steam is garou1911, feel free to keep in touch, and maybe we can play other games together.
My time in Icarus was fun and I'm sad to see it end. I hope the rest of you have fun and are excited for the developments that are on the way. Keep the community classy, it's one of the better ones out there.
At this point, I'm simply tired of trying to defend it. I personally enjoyed aggressive play and the intensity of a close, brawling dogfight, but apparently I'm in the minority, and that isn't what the spirit, nor the future, of this game is about. I'm afraid I'll have to retract my earlier sentiment, I don't feel I'll be playing this game much any more.
Muse, you've done a great job so far and I wish you the best in your future endeavors, I still respect you guys very much as a development team. I want to be clear that I'm not doing this as a way to influence or push any decisions you make with the game, I'm simply not interested in the direction the intended spirit of the game, as you described it, will be taking it and I find it disheartening that I've been defending a tactic that I and my clan mates enjoyed very much that, evidently, was 'broken'. My apologies to those I've argued with on the subject, clearly I was in the wrong.
To the community at large, I've enjoyed your company and I've had a lot of fun flying with you guys. Those who are inclined, my steam is garou1911, feel free to keep in touch, and maybe we can play other games together.
My time in Icarus was fun and I'm sad to see it end. I hope the rest of you have fun and are excited for the developments that are on the way. Keep the community classy, it's one of the better ones out there.