Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Morbie

Pages: 1 2 [3] 4 5 ... 7
31
Community Events / Re: The New Competitive Scene
« on: August 20, 2013, 03:11:10 am »
Alrighty guys, I've added the results from day 1 of the Flotsam Dynasty Campaign to the leaderboard.

32
General Discussion / Re: Quarter Million Get!
« on: August 20, 2013, 02:01:46 am »
Woah, we hit that? Awesome. Thanks for being the best community ever guys!

33
Q&A / Re: The Competitive Scene
« on: August 15, 2013, 02:08:12 am »
Heya Lukey,
Smollet has it right! Just send in the end screenshot of any skirmish to competitive@musegames.com

34
Community Events / Re: The New Competitive Scene
« on: August 14, 2013, 10:36:57 pm »
Right, you can view all the match wins here http://imgur.com/a/NoJdA
Note that this is an album for week 2 wins, and will be updated as we go.
We'll continue to use imgur albums for now, and each game in the skirmish record will have a direct link, or links to the images.

35
Community Events / Re: The New Competitive Scene
« on: August 14, 2013, 04:27:50 am »
would it be possible to make the screenshots public?
I would like to have some more information about the individual games.
That we can! I'm just trying to find the best way to do this at this current time. Hopefully we can integrate it into the upcoming addition to the website in the long run.

36
Community Events / Re: The New Competitive Scene
« on: August 12, 2013, 09:11:15 pm »
I've had a few questions regarding the point cap and underdog points. I've added the sub-clause into the rule set, but to clarify I will repeat it here.
"The exception to the point cap is through underdog points. Through these a team can theoretically gain 10 points in one week, and thus take the lead in points."
So with the ducks currently in the lead, there are some serious points up for grabs right now.

37
Community Events / Re: The New Competitive Scene
« on: August 12, 2013, 12:17:21 am »
A heads up to everyone involved that it is now 00:15 Monday EST. That means week 2 has started. No confusion about this, you have from now until 12:00 Sunday night EST to accumulate those points for week 2.
Happy flying everyone

38
Community Events / Re: The New Competitive Scene
« on: August 11, 2013, 07:58:02 pm »
Hey there guys, just wanted to address why the points are in there and there is a general lack of anything in the record sheet. Whenever we get an email from one of these skirmishes with a screenshot, we go in, and add the point to the total. The only reason we haven't recorded all the skirmishes is that over half of them have been done on the spot with no planning. Thus we don't have the info. We do, however, have screenshot proof of this, and we're using these to tally that. As this seems to be an issue, I have added in the teams involved in the other games that the ducks have played.
Regarding multiple duck teams in the cogs (or other tournaments), we have taken this into account, and who are we to stop people from wanting to play the game as a team? The system in place to stop farming is that if one clan has multiple teams, but only want one point total (like the ducks) then they will only get points from the team that scores the most points.

39
Community Events / Re: The New Competitive Scene
« on: August 10, 2013, 11:35:52 pm »
Right, all the points are in from the week so far. Ducks have managed to cap out at 5! Merry Men have 1 point, and BFS are also on 1 point

40
Community Events / Re: The New Competitive Scene
« on: August 10, 2013, 12:10:27 am »
Yes they are. I'm about to edit the entire thing back down.

41
Community Events / Re: The New Competitive Scene
« on: August 09, 2013, 11:08:44 pm »
Due to the extreme amount of confusing surrounding the spire tournament, we've taken the points out of the totals.

42
Community Events / Re: The New Competitive Scene
« on: August 09, 2013, 04:55:12 pm »
so the dutchmen has 1 point since we defeated the gents?
It it was an agreed skirmish, or a tournament, then yes; send in a screenshot of the win.

I have also just added in the points from the spire tournament, which yes, was a part of this. We've been live since the original blog post.

43
Community Events / Re: The New Competitive Scene
« on: August 08, 2013, 06:08:34 pm »
Indeed. This is getting quite the issue.
So is nobody actually marking down teams or skirmish times here?

44
Community Events / Re: A teaser floating at you...
« on: August 07, 2013, 06:23:51 pm »
Super excited.

45
Community Events / Re: The New Competitive Scene
« on: August 07, 2013, 05:16:47 pm »
Erm, I suggest re-reading my post, because that's not what I was saying at all. Smollett got it right. With the current wording, the system is very vulnerable to win-trading. I'm not sure I'm capable of typing it more clearly without sounding terribly condescending.
My apologies, apparently my brain derped a touch while reading it.
Yes, it is very vulnerable to win trading at the moment, and we'll probably have to go back and revise a rule in there. As for now, I do find it amusing that in a competitive system, there is fear of teams being too nice to one another. Quite a caring community we have indeed.

So regarding newer teams, and more teams playing, remember that the invitational tournament is a 2v2, so only 8 players in the large clans can claim the prizes for winning. Which will (hopefully) promote the formation of new teams and clans.

(Hopefully I'm making more sense this morning)

Pages: 1 2 [3] 4 5 ... 7