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Messages - Imagine

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31
The Docks / Re: looking for a active clan
« on: February 04, 2015, 11:20:47 am »
Generally, the best way to find a team is to play and see what members of clans you get along with.

32
VODS!

Centurions vs Ryders:
Match 1 - http://youtu.be/hohp4CsId_E
Match 2 - http://youtu.be/qWNKsYTkDho

The Elder Gods vs Starbards:
Match 1 - http://youtu.be/QihmMRTdxws
Match 2 - http://youtu.be/sVH1BEGfeIc

Starbards vs Ryders:
Match 1 - http://youtu.be/0J13Fh7HHUw
Match 2 - http://youtu.be/Uh7bf4M1oTE

34
The Lounge / Re: Show us your face!
« on: January 22, 2015, 02:06:23 pm »
Most people can catch what I look like on my stream buuuuuut... here's a slightly blurry pic of me from PAX Prime, I'm on the right.



(I chose this pic because not a whole lot of them of me exist and that's my most recent one ;))

35
Q&A / Re: my own VPS
« on: January 21, 2015, 07:07:53 pm »
Nope.

36
The Lounge / Re: Show us your face!
« on: January 21, 2015, 05:55:36 pm »
I thought most people knew me for different reasons such as: Extreme stupidity, flaming homosexuality, being drunk on holidays, etc
No worries, just looked like a really out of place and nonsensical statement tied together, thus I was puzzled ;)

37
The Lounge / Re: Show us your face!
« on: January 21, 2015, 05:05:19 pm »
Ignore the faggotry. I had to cut my hair because my father is jelly on it >:c

38
General Discussion / Re: So about that MLG thing
« on: January 21, 2015, 04:40:02 pm »
Competitive play isn't my thing. I watch some of the tournaments on you tube but my involvement stops there. So forgive my ignorance about any petitioning the community did to MLG. However I still believe that MLG isn't a worthwhile organization for our community to be attached to. As far as I can tell they copied an generic template for a tournament community slapped a GOI logo on it and called it a day. The fact that nobody used MLG's template is as much MLG's fault as it is our own.

I have stated in the past the GOI is a niche product, we don't fit in with MLG's goal of turning AAA videogame into the next nascar. At best we could hope for a small room in the back of one of their big tournaments and a blurb on their website. At worst we can expect no support and wasted time an energy on the part of anyone trying to work with those clowns.
I think we've all agreed that GOIO on MLG just ended up not working out for various reasons, whether it's playerbase or lack of support (and let's not kid ourselves, it's a lack of support from both sides, I certainly didn't see GOIO teams rushing to sign up to MLG either which is probably the biggest reason we were eventually dropped). I don't think any of us ever thought we'd get a huge following from this, or that we'd even ever be included in their pro circuit, most of us were just giddy that we got recognized. Yes, their Arena system was a template page that was used for GOIO as well, but so what? That's how all their other Arena games are set up as well, why would you expect them to go out of their way to make something special for us?

But let's not go all pitchfork and torches on MLG. I've had the opportunity to work at MLG events before (and just to make it perfectly clear, work AT, not FOR MLG), and from the interaction that I've had with their top brass, they were all pretty good group of folks who love esports and want to see that scene expand.

So here's the thing. As it turned out, GOIO wasn't for MLG, and MLG was for GOIO, or at least not yet (if ever). There's no reason to go nuclear on MLG, shit just didn't work out, it happens, and that's that.

Let's move on, shall we?

39
General Discussion / Re: So about that MLG thing
« on: January 21, 2015, 03:34:42 pm »
You see guys like jesse cox, total biscuit and those polaris guys all give goio high praise for its gameplay, but they dont play it themselves other than when they get paid to do it. view vs time spent and money. same goes for MLG, if there are no viewers then there are no money to be gained and the time is ill spent.
That's only slightly correct. While Muse has paid them for a couple of promotional things, they first few set of videos they made were completely on their own.

You also can't compare Youtubers to MLG, Youtubers have to move from new thing to new thing to keep current and get more viewers drawing in, while MLG's main staple games have been the same for years.

Also, MLG's Arena thing costs them zero money, or at least it's as cheap as they want it to be. If we, as a community, had really rallied behind it all and started to use it exclusively we'd still be on there and probably drawing prize pools or whatnot.

40
General Discussion / Re: So about that MLG thing
« on: January 21, 2015, 02:54:18 pm »
I don't have much faith in the MLG organization, and their actions with regard to GOI have done little to increase it. I bet they google search "Competative Play" once a month and offer "deals" to the games with over a certain number of hits. Their website and logo have the implication of a professional organization, but at heart I bet they are a bunch of trust fund kids trying to show daddy that playing video games all day is a legitimate way of making a living.

If watching high level GOI matches is going to become a popular spectator activity, it will happen through the efforts of the people organizing, participating, and advertizing in the competitive scene. Since MLG has done none of that I don't see their relevance in the future of this game and this community.
.... uuuuuuuh what?

Getting added to MLG was something that people in GOIO community pushed for to happen, made posts on their forums, had one of their arena admins check out the game and decide it was cool and unique and they'd be cool adding it to their list.

It wasn't them coming to us or Muse, it was us going to them.


Think what you want of MLG as an organization, but let's not muddle the facts, please.

41
Gameplay / Re: Favorite Gun-Ammo Combination
« on: January 21, 2015, 11:40:26 am »
Burst Hwacha.

Nothing quite as satisfying as shooting a hwacha and knocking out all the components.

42
General Discussion / Re: So about that MLG thing
« on: January 21, 2015, 11:15:39 am »
The thing though is that it's not like the game NEEDS mlg. Was a neat idea and neat to be noticed, but completely unnecessary.

43
Gameplay / Re: Weapon Ratings: From Golden to Garbage
« on: January 20, 2015, 06:45:46 pm »
Think about doing that on Paritan but instead of hitting another ship you hit a goddamn crane and explode on contact because you just hit it at the speed on light.

44
General Discussion / Re: So about that MLG thing
« on: January 20, 2015, 11:28:37 am »
Honestly, there just isn't a large enough playerbase to justify MLG. It was a cool thing to get accepted in the first place, but sometimes both sides realize it just ain't worth it.

45
Gameplay / Re: Weapon Ratings: From Golden to Garbage
« on: January 20, 2015, 11:25:42 am »
@seriouschess RE: Harpoon gun.
This gun is a slow balloon popper, though other weapons do a better job at that, its also a good tool for when you want to Mine and enemy at close range, but is most commonly mentioned as a ramming weapon, get a galleon and moonshine, time the harpoon shot and the moonshine right and you can effectively pull in the enemy into a pretty nasty ram. Other uses could be for if you see an ally in a 1v1 situation about to be 2v1'd and you want to redirect them away from your ally without a ram. (Such as when you're on a squid.) however in terms of effectiveness more often than not other weapons will do better jobs.

It's not a balloon popper. The damage type is piercing, so if anything it's a hull stripper.

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