Please, I really want to hear from a dev on why they make people complete frustrating achievements to make progress in ranks. It is not fun to do and that completely defeats the point of playing a game.
(EDIT): I just wanted to also add that I feel sorry for the people who have to crew with me while I toil away at getting achievements. It can not be very fun for them either..but what choice do I have if I want progress?
Erm, you can't rank up, therefore there is no point to playing the game? Yet you really enjoy playing the Spire ... ... ... then play the Spire, as obviously winning is whats important to you, not learning how to win in the various ships that are available. If you cannot learn to use the weapons available and the different attributes on the Goldfish then why should your rank which measures your capabilities across ALL ships go up?
If anything you should be petitioning for ranks to be "ship specific", for those people who only want to use certain vessels. But then you'd simply hit the objection that the game isn't made for the minority of people who have ship preferences, it's made to be played with other people and Role Ranks serve as a way to judge capability across all ships ... no crew wants to find out their rank 10, can only pilot, gun or repair a limited number of ships.
When that arguement failed, you could then try arguing you cannot complete the Goldfish achievements because the ship is bad, or the achievements are too hard. But then you'd hit the objection that this could not be, because many other people have clearly managed it.
Instead you've gone with the argument that the Achievement system is flawed because it stopped someone who couldn't achieve from ranking up. Really...? Because to me that sounds like it's doing a stellar job of accurately maintaining a valid record of a Crewmens overall capability.
I can understand that it would be awesome to have a system that tracked Time spent, or Wins and incremented a statistic to reward people for their dedication or success. But you're trying to suggest that a system which tracks your capability as a Gunner, Pilot and Engineer should not be based on proving that you have certain capabilities to fufill those generic roles - totally defeating the point of role ranks, for the sole purpose of not frustrating
you.
I'm sorry, but life is hard, and being good at things is difficult. Don't expect to be rewarded because you can't or don't want to do something.
How bout making a positive suggestion ... like a title system that rewards infamy? Or ship skins based on kills with a given vessel? Or simply describe how the "ROLE RANK" system can be improved without having to make it appease people who just arn't good enough in their roles without relying on a certain ship or a certain setup.
(EDIT:) If you'd had spent the time you had on this thread to instead ask for help and gather a capable crew who could've imparted their experience onto you, you'd probably already have the ranks you're grinding for. You ask what choice you have if you want to progress ... the blunt and simple answer is, "improve".