Info > Feedback and Suggestions
The 2 Engineer/1 Gunner Meta, and getting people to follow it
Nadrynne:
Ahh, a "ur doin' it wrong" thread. I have noticed a bit more vitriol flying around in game lately about the "proper way to play" compared to the past. Well, I have noticed more vitriol in the lobby and in game generally. I don't know if this is because of the recent influx of players.
While I accept that the 2 engineer/1 gunner thing is an efficient set up, it's not the only way to play. I'd rather the general community not become some unfriendly super competitive environment like LoL or whatever, and if you step outside of the accepted crew set up, you get screamed at by everyone.
On the other hand it would be nice if the gunner class was altered a little to make it a more balanced choice in comparison to engineer. It seems odd that on an airship full of guns, the general view is you should take more engineers than gunners.
Sasha H. Gorky:
I suggest to allow captains to restrict classes on their ships in Ship Customization, so that only specific ammount of crewmates with gunner/engineer/pilot role can join their ship. If someone enters your crew with other role it will automatically change their role to the needed one.
Captains are asking people to change their roles anyway but it will prevent joining more than one(/two) gunners(/engineers/pilots) during the match.
Audie Murphy:
Keep in mind that a big reason for the sudden influx of new players is videos from the TGS crew (TotalBiscuit, Criken, PressHeartToContinue, etc...)
All the people who watched those videos should understand how the game is meant to be played.
RaptorSystems:
Personally, I think the gunner class should be something you have to unlock in order to use it, it is not a newbie friendly class. I couldn't tell you the number of times I have had to direct gunners to either repair their own gun or the balloon. Or better yet, jump on the wrong gun.
Sadly 2x gunners, 1 engineer and pilot is not too uncommon either.
Redorio diVario:
--- Quote ---While I accept that the 2 engineer/1 gunner thing is an efficient set up, it's not the only way to play. I'd rather the general community not become some unfriendly super competitive environment like LoL or whatever, and if you step outside of the accepted crew set up, you get screamed at by everyone.
--- End quote ---
Salute him.
We must decide what we want. We either want to accept only 2 engineers/1 gunner crews so that the game needs to be change in a way, that it doesn't allow any other selection of classes or we allow any variation of classes and change the game in a way that any (despite 1 pilot for granted) combination makes sense.
Just try to think how new players feel. It's like giving somebody a plate of cookies and then shouting at him for taking the chocolate one because some unwritten rules claim that he can take only take the one with pudding. You gave players the possibility to choose any class they want, so it looks like you accept this. If there is no strict rule about classes, if the game doesn't inform about the "stupid customizations" then don't expect new players not to take 3 gunners just because some players with high level say so. It will happen and it only shows that the game itself is not sure what it wants to be.
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