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lol@muse
Zabinzu:
Guess I need to be more active then, perhaps I'll play a game tonight
Narayan:
I mean I'm just saying for someone who posts this giant I love muse post and then it turns out you don't even play the game anymore. Why did you stop playing? What made you not have any desire to log in for 2 months if the game and muse are so amazing? Something made you get tired of playing this game and that's the point of my thread, the fact that you haven't played in 2 minutes maths proves the point.
Naoura:
@Narayan I agree with the fact that it's been managed badly. I just disagree with the way you go about it.
Muse isn't a joke, and they're not incompetent. They've just made bad calls and bad moves. Skyball was an attempt, but one that didn't pan out because of some mis-steps. VIP is one that they've thankfully, fixed, and fixed properly, honestly.
They're currently trying to work with the community on ship changes. The spire changes were disasterous, but they were a move in a better direction. Better than stagnancy, at the very least.
The biggest issue I see from Muse is ambition. Adventure mode wouldn't have been a DLC, and they shouldn't have tried making it that way. Not in the slightest. Alliance suffers from the same fate; too much, too fast. From that part alone, Skirmish has suffered.
I'll agree with a lack of solid direction, but I am against being as you are with it.
Narayan:
Ok you disagree with how I say it but not what I say, I can accept that. You haven't had any problems with trolls? You don't feel like muse doesn't listen to the community? Because I think they don't listen and that's why I'm changing my tone in the hopes that they will hear, and don't say they don't read the forums cause they got in here quick as shit to lock sparkles thread. Oh and mismanagement is incompetence.
Naoura:
1: I've dealt with trolls. I've played around them. I've had some pretty successful matches even with a troll, because I had a competent crew around him and could work around. Annoying, yes. Game-breaking, no, because eventually they leave. If you get angry, it encourages them. Otherwise, you teach them. If they don't want to learn, that's them, and they'll leave the game in a few weeks anyways, because they can't use their 'l33t h4x0r sk1ll5' to solo a match and trash talk everyone else. Lobby full of trolls? I'll move. Do I wish there were a kick function? It'd be nice, especially to get rid of the truly toxic fools. But that would divide Guns to a point where you'd have high-levels playing skeleton crews, and 3v3/4v4 would become ghost towns. 2v2 is still the most played game mode, and that's JUST because of population.
2: I'll agree, Muse could listen more. Not hear, listen. Currently, they do just hear what the playerbase says, and refer back to numbers rather than active play. I would KILL to have Muse play some smurf accounts, be quiet, backed off, and get the pulse of the game from a novice perspective or from a mid-high level perspective. It would be a wonderful way for them to get feedback, by just listening to idle chatter. Waste of time? No. Waste of manpower? Slighty, especially with the focus on Alliance, which is why I can understand why they haven't done it, because of a lack of prioritization.
3: They do read the forums, just not the parts people want. As I said, they hear. Not listen. They see what people say, but don't really have the assets to respond. Or else they are too hesitant to respond, and completely destroy the meta, especially with additions like the Minotaur and Skyball, everyone's favorite whipping posts.
4: Mismanagement is not incompetence. Shall we look at the recent BMW scandal for reference?
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