Main > General Discussion
lol@muse
Narayan:
3v3 and 4v4 is a ghost town, less than 100 people on average on US weeknight. If you do somehow manage to find one they don't last long because they get unbalanced really quick. That's due to low pop and that has already happened without vote kick.
If vets wanted to play with a skeleton crew they could do that now by just starting a vet match they don't need vote kick. Most vets who play a regular open lobby do so with the intention of accepting one maybe two communicative low level players. That's not what kind of players we are encountering, so I don't see your anti vote kick argument as having valid points.
It also brings up something else you said th vets wouldn't play with noobs? Is that a bad thing? Should people be forced to play with someone they don't want to in a game? It sounds in a way like you want to dictate to others the manner in which they should have fun. Noobs can go play with noobs and there is nothing wrong with that. Just like there is nothing wrong with vets playing together with noobs if they want. This is where muse gets it dead wrong don't force people into situations they want or the community will get toxic. No one wants to train all the time that's why you have CAs even tho none of them play anymore cause they got sick of the game and raining as well.
BMW was mismanaged to cheat, incompetent to get caught.
Muse was mismanaged in its decisions as far as not adding vote kick, handling of the community, certain changes like mino and skyball, and going for Alliance instead of improving skirmish. They are incompetent because they haven't remedied any of those. Banning Jedi was the first real action I've seen in a long time, and look what it was, and how long it went on.
Naoura:
I've seen 3v3's last a few hours. 4v4's as well. They can get unbalanced if the Vets in match refuse to swap ships to balance it out. That's on the half of the vets, or else the novice's that are unable to comprehend what a notification is, and they will be leaving anyways because they will suffocate because they forgot how to breathe. Newer players will end up getting stomped 2v2 or 3v3, and partially it's on the half of the vets to balance things. Is it right? Maybe not, and it would be nice if there were a way to automatically balance out the lobby, but then there would be massive complaints about not being able to play with a ship full of friends.
I'm not saying 'want to', I'm saying end up being stuck with. if you were to siply vote-kick everyone below level 30, you'd still end up with some idiots. Seasoned idiots, but idiots nonetheless, who will end up loading incen into a gatling and firing at their balloon. Don't say you haven't seen it, because you have. Granted, it'll help get the most toxic of individuals out, but what happens when vets are kicked instead of reported when the vet was in the right, and was actively trying to help? Votekick works both ways. Vets are going to be floating around because of trolls, trolls leave because they run out of people to troll, newer players rarely have anyone with enough experience to learn from, bad habits set in, they finally meet a vet, vet gets angry because of the bad habits, novice gets angry because this is how they've always done it, etc. Etc. Etc.
BMW was not incompetent to get caught. Someone just caught them in the act. The truth would get out eventually, no matter how clean your tracks are.
Muse has made bad decisions, yes. They've handled some things poorly, and haven't been as active as they should, yes. This doesn't mean they are entirely incompetent. That topic, thankfully, has been laid to rest, and it was a long time coming. They're busy going in the wrong direction, but when they finally finish, they'll realize their mistakes, and fix it.
Squidslinger Gilder:
On the subject of vote kick I'll always agree it needs to be done.
However...
PVE games are traditionally played more than PVP. That is a hard fact in the industry. Been documented over the years. Alliance is a good move and as long as it is handled right, it will extend the life of GOIO much longer than Skirmish. There are just more people who don't like competing with others than there are those who do. Your own posts even show the prime reasons why, there are a lot of trolls.
Heck I'm gonna play Alliance probably more than Skirmish once it is live just because I'm traditionally a PVE player. I'll do PVP but I'd rather be raiding than sitting around with 10yr olds and trolls who make me wish I could duct tape them to a mine launcher and see how many mines I can cram up them.
As far as the Jedi fiasco goes. I dunno if Muse was friendly with him or not, but you can't expect Muse to be 100% aware all the time of what a player is doing. There have been some people and clans Muse has been friendly with over the last few years that if they knew them the way some of us do, they'd never give them the time of day. Quite a few nutjobs actually. Most don't put that face publicly. Unless Muse is provided with ample evidence from the get go, they can't be investigating someone's report about trouble because it could always be someone trying to slander another.
Also don't expect reports to get filed unless you are doing it. This has been a long time problem with this community and why it has lost so many members. If you look at the players who have been around since 1.0, there aren't really that many left as a whole. There is a reason for that. Lack of vote kick, bad design choices (every patch since 1.2), and just overall friction within the community. Yet they'll never take time to address it here, let alone send Muse an e-mail. They just move to other games. Don't count on people to care to get their voice heard. It's very much like the American political system. There always is a great amount of people who just don't care to vote when it matters. Doesn't matter the candidate or party. They just don't want to vote. Figuring it won't do any good either way.
To be fair to Muse, the new gametypes were ones that had been asked for by the community long before many here ever got here. Now the problem is, the game we had then, where it would have benefited from more gametypes, is not the game we have now. So there is rebalancing that has to take place. Also the gametypes aren't the ones the community put forward. Skyball is spawned from Cargo Carrier, a gametype from Aerodrome 3, which is a modified VIP mode. What we'd do is designate a ship as the cargo carrier and then the cargo would swap on death till the game ends in kill cap. Points would be awarded for non cargo kills but the team that holds the cargo by the end would get the most and win. So it would actually be a mode where the VIP would swap from team to team. There would be no capture points so it would encourage teams to slug it out to the end.
Actually one of the problems is, Muse respects opinions too much. Which is why we don't have vote kick and some of the other silliness that has happened. They like the community a lot and listen often. Which is not really a bad thing, just this is their first big PVP game like this so it's been a learning experience. Would you rather have Muse be EA and you never hear a word from them ever?
Naoura:
I'm giving out enough salutes to warrant being a private in the Pentagon. What is this madness?
Votekick is sensitive. Highly sensitive. Do I agree that it'll be a positive for the community as a whole? Hesitantly. I'm worried about trolls and such and people being abusive with it, but then again, they'll be abusive with anything. Will it hurt the community as a whole? Not likely, but I'd still be concerned.
I will admit that I'm looking forward to Alliance. I've been in every beta and the open Alpha. Hell, I begged my way into the test server just to play Alliance sometimes (Though I haven't reinstalled it for a while). I just think Muse didn't take the right preparations for it. Alliance is big. Very, very big. As in twice the size of Guns big. That's not a DLC, that's a new game, and they should have prepared for it. GoI is going to end up being the DLC of Alliance at the rate they are going.
I didn't know that about the gametypes, Glider, and that gametype sounds a lot better than Skyball. I get where they were going with trying to adapt Skyball, but still, having it be more along the lines of Team Kingpin would have been a more positive direction to go in.
Daft Loon:
--- Quote from: Naoura on January 25, 2017, 03:28:59 pm ---GoI is going to end up being the DLC of Alliance at the rate they are going.
--- End quote ---
Last I heard the game will switch to being sold as "Guns of Icarus Alliance" without a separate option to purchase just skirmish mode. It will lose them a few sales to people who just want skirmish mode at its current lower price but probably benefit sales and the community via people who won't like skirmish going directly to alliance rather than sucking at skirmish for a bit before leaving and never getting alliance.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version