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lol@muse

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Narayan:
Muse I'm frustrated with you, not at the noobs anymore or the trolls. Not at the unbalanced lobbies or the lack of players and I'm fairly sure I'm not alone. This may earn me a ban but here goes.

lol@muse for thinking alliance is the future, no one is gonna log as many hours in that game as skirmish, I would be surprised if someone plays more than 100hrs.

lol@muse for no votekick you hav literally ruined thousands of matches, raged vets, and made people quit the game.

lol@muse for loving Jedi sooo much even tho all of us who actually play the game have known what he's been up too for months.

lol@muse for looking like you just dont give a crap anymore about quality just look at this alliance costumes.

lol@muse for your ca's that don't log on and train and your mods  that are never around when you need them.

lol@muse for punishing vets and not noobs and smurfs.

lol@muse for no new ships or guns in skirmish for years, oh yea and skyball.

lol@muse for selling all those games and no one is online, and still not figuring out your doing something wrong.

lol@muse for you attempt to stop match stacking that doesn't work even a little.

lol@muse for not respecting the opinions of the people keeping your 5 year old game alive.

lol@muse for not playing your own game.


Zabinzu:
Thank you muse for a great game.

Thank You Muse for doing your best, even when there are others trying to bring you down

Thank you Muse for attempting to revitalize the player base and fulfill your kickstarter campaign

Thank you Muse for the great memories I have made

Thank you for tolerance with veterans and newbs alike

Biggest of all thank you for the spire, the munker, and your continued work to help create a great community.

Naoura:
Have a salute, Zabinzu. Wish I could give two.

Muse definitely, definitely has room for improvement, and definitely needs to get it's act together, but they are responsible for a fantastic game. They are trying, desperately so, even if they're doing it incorrectly.

Bad prioritization is the issue, I think. Just really, really bad prioritization and biting off much more than they can chew. Adventure mode was the biggest example of this. They are small, very, very small. Tiny. And they wanted to make a full MMO. Big, big steps for such a small company. Way too big, honestly, from the small place they had been with GoI.

Alliance is a difference model. It's too big for just a DLC. Just a content patch. They stepped too far for what they had, and now they're on shaky ground. I want Alliance to succeed... but I seriously, seriously think they should have taken much smaller steps, reutilize old maps and simply add some new assets in order to give th PvE feel. Slowly tease in the PvE elements so as to teach newer players, as well as build anticipation for a much larger release.

Alliance should have been released as, basically, a new game from Muse. Not a DLC. A massive, massive content update, pooling their resources so as to build it properly. The DLC they released should have been much smaller and more MOBA focused.

Just my two cents... but Muse isn't the awful, cold, distant overlords some people think. They're just small and ambitious, while being bad at focusing on what they should.

Aethelfrith:
Zabinzu and Naoura summed it up pretty well, so there's no need to add my two bits.

Thanks for making this game. I'm just upset that I didn't know about it sooner.

Narayan:
@zabinzu: You last logged in 61 days ago lol so you probably aren't as affected by a lot of the stuff I mentioned as an active player would be, and for someone who loves the game so much you should drop by more. Or did you just get tired of playing it cause no new ships ,guns, or maps?

@Naoura: I'm not saying muse is cold hearted, I'm saying they are mismanaged and that is hurting the game badly, which you seem to agree with.

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