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#AmmotudeAdjustment - GREASED ammunition proposals
MightyKeb:
--- Quote from: BlackenedPies on January 21, 2017, 08:02:29 am ---Is the lower arm range a problem on light flak or lumberjack?
--- End quote ---
I would say so on Lumberjack. It's not as relevant on Flak but still important. Heavy Flak is out of the question anyway since it only loses 30% damage unarmed.
Atruejedi:
--- Quote from: BlackenedPies on January 21, 2017, 08:02:29 am ---A complaint was that greased hades is too OP and increased jitter wouldn't effect it.
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To clarify: one person had this complaint about himself and his clan mate being OP with Greased Hades. I still find this claim absurd. I've never thought Greased Hades is OP, and I'm not very good with it.
BlackenedPies:
I agree with Daniel. Hades is too effective at mid-close range as you can easily hit every shot. It also has great fire potential. My brawl mob uses greased hades instead of gat for this reason
Atruejedi:
--- Quote from: BlackenedPies on January 21, 2017, 08:11:52 am ---I agree with Daniel. Hades is too effective at close range as you can hit every shot. It also has great fire potential and some hull damage. My brawl mob uses greased hades instead of gat for this reason
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To reclarify: I'd love it if Greased affected the Hades and added jitter 8)
...but we need Muse to develop that mechanic first. Sooo... unlikely...
BlackenedPies:
A base minimum jitter added by greased, say 1.5, would have little or no effect at mid-close range on hades
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