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Its about time we revived the comp scene

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Solidusbucket:
Eh.. guaras, thats a huge turn off to do all that searching, asking etc just to try to get enough people that are interested in trying competitive only to be stomped.

OP is right. An open invite, competitive environment event is exactly the kind of thing necessary to get more people (with limited experience) interested and in one central location (lobby). It will naturally do EVERYTHING you just said regarding asking and searching for others while at the same time giving them a solid platform to start their adventure into competitive playstyle/mindset wothout all the tedious footwork.

Id say having a concurrent event on Sunday along with SCS would be perfect for such an event becuse then it advertises / recruits the types of players that are already on at that time. They join, they meet friends, they form lasting teams, they eventually "graduate" from the open invite event, then they sign up for scs. They wont mind getting stomped as much (they can always go back to open invite if theyre bad enough), theyre accustommed to the rules, and they understand the brackets / competitive mindset. All this without the footwork.

Lobby creators DO need a kick button when lobby is private. Thats necessary. It really is. An event like this would only need one person per 2v2 lobby to stream it / ref / host.

Arturo Sanchez:

--- Quote from: Solidusbucket on November 08, 2016, 07:07:27 am ---Eh.. guaras, thats a huge turn off to do all that searching, asking etc just to try to get enough people that are interested in trying competitive only to be stomped.

OP is right. An open invite, competitive environment event is exactly the kind of thing necessary to get more people (with limited experience) interested and in one central location (lobby). It will naturally do EVERYTHING you just said regarding asking and searching for others while at the same time giving them a solid platform to start their adventure into competitive playstyle/mindset wothout all the tedious footwork.

Id say having a concurrent event on Sunday along with SCS would be perfect for such an event becuse then it advertises / recruits the types of players that are already on at that time. They join, they meet friends, they form lasting teams, they eventually "graduate" from the open invite event, then they sign up for scs. They wont mind getting stomped as much (they can always go back to open invite if theyre bad enough), theyre accustommed to the rules, and they understand the brackets / competitive mindset. All this without the footwork.

Lobby creators DO need a kick button when lobby is private. Thats necessary. It really is. An event like this would only need one person per 2v2 lobby to stream it / ref / host.

--- End quote ---

Muse making this systematic will go a long ass way for this. They need to shift the game's system to compliment this (something that should have been done 2 years ago)

Solidusbucket:

--- Quote ---
Muse making this systematic will go a long ass way for this. They need to shift the game's system to compliment this (something that should have been done 2 years ago)

--- End quote ---

The problem is the playerbase, I think.

Although, recently during peak times the player base is sitting steady at around 200. We can't really fix what is out of our control. However, attempting to form an event as I described is a good start to growing the competitive scene. The only issue (which is my hugest turnoff) are the trolls that would join, the people that would not follow the rules (lobby timer, pauses, ship swaps), and generally having to hold the hands of those that choose not to listen or simply can't because of language barriers without any way of ridding the problem thus keeping the event streamlined. Its a double edged sword. Hosting something like this could turn just as many people off of competitive due to having to swap lobbies because of an asshat.

Arturo Sanchez:

--- Quote from: Solidusbucket on November 08, 2016, 12:42:13 pm ---
--- Quote ---
Muse making this systematic will go a long ass way for this. They need to shift the game's system to compliment this (something that should have been done 2 years ago)

--- End quote ---

The problem is the playerbase, I think.

Although, recently during peak times the player base is sitting steady at around 200. We can't really fix what is out of our control. However, attempting to form an event as I described is a good start to growing the competitive scene. The only issue (which is my hugest turnoff) are the trolls that would join, the people that would not follow the rules (lobby timer, pauses, ship swaps), and generally having to hold the hands of those that choose not to listen or simply can't because of language barriers without any way of ridding the problem thus keeping the event streamlined. Its a double edged sword. Hosting something like this could turn just as many people off of competitive due to having to swap lobbies because of an asshat.

--- End quote ---

Hence why I'm emphasising how impossible this will be unless we have moderator abilities as an event organiser. The most basic being lobby kick (and lock out timer) ability for all private lobbies.

My goal is essentially setting up the ground work to bring in people joining purely for the comp scene. The current losers in pub can gtfo for all I care. The sooner they leave, the more easily we can actually find the people within this give away event that actually want to play. They've been cancer since the early days of gaming and no gaming community of any kind wants them around.

But I did suggest to muse a pub match maker and a comp (or in fighting games ranked mode) match maker.

My main concern for this is that it will suffer what overwatch is suffering. Trolls joining ranked play. We need mod powers for that. But a step in the right direction is in fact start it only on private lobbies at first (this encourages organised events as a norm).

Then set up a trial period for public lobbies where moderation can be applied.

Hoja Lateralus:
Let me just say that this thread is just hillarious.

>Ceres says "we need noob leagues"
>first response: we did, no flying fuck was given
xdddd

>Noobs don't want to sign for tournaments
Wasn't that partially the purpose of launcher?

>"For tournament to work people need votekick"
Good luck with that m8 xddd

>"if only links would work in chat"
Oh god, stop, I can't catch my breath

>we should make this event, like, visible or something
Like events used to be in the server browser?

>recently during peak times the playerbase is sitting around 200
You're saying that like it's a good thing. Also, stop... my ribs... god...

To be fair I've been suggesting the junior league for players with <500 / <1000 matches played for a while, but you do realise that
i) somewhat similar attempts has been made and miserably failed
ii) following your discussion; creating your version of the event is virtually impossible at this moment (i.e. votekick issue)

I think you confuse cause and effect here. Low population isn't cause by lack of events. Lack of events is caused by bad game design leading to low population. It's clearly visible: there are people eager to organise tournaments but nobody* wants to play. Even popular things like Iron Fork or Munker Madness have troubles to fill in lobby. Devs throw up their arms and say "well, low population, what can we do..." except they have had 4 years to get [more] people to play.

*except for tryhard vets that we don't consider in such discussions I think

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