Main > Gameplay
GUNS Balance Questions and Concerns v1.2
Captain Smollett:
Hey awkm; could we possibly have the carronades aim a bit farther down again? I feel they add a lot of depth to the game due to how different their mechanics and play style are from other weapons in the game.
RearAdmiralZill:
I know I have spoken poorly about the change in the arc of carronades previously, but after working with it since the change, I don't see issue with it's current state.
Yea, it's harder to position, but the new way of using it is pretty fun, and just needs a little getting used to.
Chrinus:
--- Quote from: Captain Smollett on June 11, 2013, 02:25:40 am ---Hey awkm; could we possibly have the carronades aim a bit farther down again? I feel they add a lot of depth to the game due to how different their mechanics and play style are from other weapons in the game.
--- End quote ---
How far down do you feel they should be able to aim? From my observation, the arc change was designed to give the guy they're camping a chance to get out of a helpless situation and/or evade the situation in the first place through maneuver.
Captain Smollett:
It should be able to aim far enough down that you can still balloon lock people but with more difficulty than previously.
RearAdmiralZill:
--- Quote from: Captain Smollett on June 11, 2013, 12:41:07 pm ---It should be able to aim far enough down that you can still balloon lock people but with more difficulty than previously.
--- End quote ---
So, you mean exactly how it is now? Just trying to get an idea just how low here.
Until the Manta comes around, all boats have their balloon on top of them. You can stare straight at it with a carronade and still be out of effective arc of some guns, not to mention blind spots.
Is it more you want to see it made easier so more people use it?
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