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GUNS Balance Questions and Concerns v1.2
Shinkurex:
There is already a discussion about the gunners usefulness here:
https://gunsoficarus.com/community/forum/index.php/topic,410.msg6390.html#msg6390
Let's please stay on topic about guns balance on this thread.
Thanks,
~Shink
NikolaiLev:
--- Quote from: Charlemagne Montigue on May 31, 2013, 05:37:15 pm ---Yah, one thing I keep seeing over and over again that is becoming a problem are goldfish with hwachas on the front. So many matches I play, goldfish just charge straight at you, hit with hwachas to cripple you and then ram for hull damage. If they are using any kind of teamwork, the other teammate just hits you with some kind of hull damage/armor penetrating combo. This hwacha/ramming combo to completely disable a ship is just getting old, i could possibly see it as a last ditch effort, but no, it's become a main strategy. Especially paired with the goldfish, because it is kind of the medium ship, it can out speed most ships so avoiding it is nigh impossible. And even if you were to try and maneuver, if they get any where near you, your finished because hwacha disables everything in one shot. All of your engines or an entire side of you ships guns.
Enough ranting.
Hwacha needs to be balanced, there is a reason just about every ship that has heavy weapons is laden with them.
Perhaps less splash damage, could help, so that the entire side of your ship or all of your engines don't get knocked out immediately unless the rockets actually hit these things.
--- End quote ---
The Hwacha is balanced. It's hilariously ineffective as a lone weapon, because it deals pathetic damage to armor. A Hwacha + Ram combo will not be getting through any armor unless it's a Squid, maybe a Goldfish.
It has horrible sustained presence. Its disabling capability is countered by having competent engineers with Spanners.
Any ship with a Hwacha will lack that much lethality. And Hwachas are just as vulnerable to being disabled; Artemises and Mercuries can do this at a greater range.
It has drawbacks, it has counters; it's balanced. The only reason it's common is because it's easy to use.
HamsterIV:
The main thing that is OP about the situation Charlemagne describes is the teamwork aspect, not the gun itself. I have flown double gat Pyra with an Hwacha fish ally and we got kills very quickly. Individually our ships are not very powerful but working together we represent a major threat. The same could be said about any well coordinated team. However since the game is about teamwork nerfing game mechanics that encourage would be a bad idea.
I think it is possible to kill a ship with the Hwacha if you can get two or three full volleys of burst ammo at point blank range. With the increased clip size the Hwacha will bring the armor down slightly faster than it can be repaired.
Mattilald Anguisad:
Double whatever with piercing/explosive combo can kill anything fast, especialy if it's in 2v1.
Havacha alone is a nuisance. I've just today spent a game on a hwacha-fish. Match involved me firering at a pyra for about 100 points worth on scraps, at about 100M. Since I was engi and only had heavy clip I wasn't getting thru hull armor and only kept it crippled. Hwacha on Goldfish is so common olny becouse it's only atlernative is Carronade as a viable weapon (I'm sorry but flak and LJ are niche weapons on goldfish). Hwacha was broken a long while back in 1.1.4 when rebuild was nerfed, it's spread, aoe, damage were buffed. Hawacha is balanced. Please transfer Hawacha tactical tips and discussions to a separate topic.
Mr Pleebus:
I am probably about to sound incredibly nooby, but when are carronade's (either light or heavy) preferable to anything else? I've never used or seen them used to any great effect..
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