Info > Feedback and Suggestions
Suggestion: Crew disabling gun
Richard LeMoon:
That is why an ice gun should only be a heavy weapon, should fire canisters/torpedoes filled with liquid nitrogen, should be a support gun, and should only look like this.
(Russian BRU-6000, by the way)
Arturo Sanchez:
I want something with liquid nitrogen.
Makes ship immune to fire damage but kills gun turning to nothing and engine output to 25%. Iunno. I'm thinking a pilot tool? Kinda like the impact bumper for fire.
Requires 5 second start up on fire immunity.
Richard LeMoon:
I suggested something like that a while ago. A shipwide halon system.
Hoja Lateralus:
--- Quote from: Pete on May 16, 2016, 10:45:07 pm ---(until the devs made boarding possible)
--- End quote ---
Come on guys, this is a troll. Close the thread.
Cavalcante:
--- Quote from: Dr. Bucket on May 17, 2016, 02:03:37 am ---to be fair, the new dev app kind of has something in the works of this effect. the banshee now explodes in a bright white light. it is rather distracting and obscures view much more than the current explosion.
I would even go ahead and say have something similar to what you explain but only as an area effect. for instance, the blinding effect would only happen when looking towards the source of the light.
imagine a flare gun which blinded crew instead of silhouetting ships.
--- End quote ---
This is a confirmed in-the-works feature? Low FPS rates from flares is bad enough; this will set CPUs on fire. How many people are going to start randomly having seizures when they meet the bright disco-lights? This sounds like an awful idea.
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